Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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__impl
Exception
InvalidParameters
ProgramCompileError
accountXML
AIEvents
AIEvresult
A struct indicating an event that may or may not be executed
ElemAttrMap
AiXml
anonymous_namespace{autodocking.cpp}
anonymous_namespace{bubble_display.cpp}
anonymous_namespace{plane_display.cpp}
anonymous_namespace{sensor.cpp}
anonymous_namespace{sphere_display.cpp}
Audio
__impl
OpenAL
RendererData
SoundKey
SceneManagerData
SourceRef
TemplateManagerData
DefinitionFileInfo
Test
EngParticleListener
MappedComparator
CodecRegistry
CodecRegistration
Codec
FFCodec
OggCodec
Exception
FileOpenException
CodecNotFoundException
FileFormatException
EndOfStreamException
CorruptStreamException
ResourceNotLoadedException
ResourceAlreadyLoadedException
InvalidParametersException
DuplicateObjectException
NotFoundException
NotImplementedException
UnsupportedFormatException
OutOfMemoryException
Format
Listener
Dirty
TMatrix3
RenderableListener
RenderableSource
Renderer
BorrowedOpenALRenderer
OpenALRenderableListener
OpenALRenderableSource
OpenALRenderableStreamingSource
OpenALRenderer
OpenALSimpleSound
OpenALStreamingSound
Scene
SourcePriorityRef
SceneManager
SimpleScene
SimpleSound
SimpleSource
Sound
Flags
SoundBuffer
Source
SourceListener
UpdateSourceListener
SourceTemplate
Stream
NoBufferException
TemplateManager
PerFrequency
Range
UserData
TVector3
VirtualIterator
VirtualStandardIterator
VirtualMappingIterator
VirtualValuesIterator
VirtualKeysIterator
ChainingIterator
BaseUtil
VideoAudioStreamListener
BeamXML
BriefingUtil
CAR
CockpitKeys
CockpitXML
CommXML
config
ConsoleKeys
CS
default_result_converter
apply< Unit * >
defs
Callable
FactionUtil
FactionXML
FFMpeg
fg_util
FileUtil
GalaxyXML
XML
SGalaxy
Galaxy
SubHeirarchy
GFXMatrices
InitializationFunctors
DefaultConstructor
Muzak
NebulaXML
Opcode
Internal
SAP_Element
SAP_Box
SAP_EndPoint
Axes
Point
HPoint
Matrix3x3
Matrix4x4
Plane
Ray
IndexedTriangle
Triangle
TriList
TriangleList
AABB
OBB
Sphere
Segment
LSS
CollisionAABB
QuantizedAABB
VertexPointers
MeshInterface
BuildSettings
Simple wrapper around build-related settings [
Opcode
1.3]
AABBTreeBuilder
AABBTreeOfVerticesBuilder
AABBTreeOfAABBsBuilder
AABBTreeOfTrianglesBuilder
AABBTreeNode
AABBTree
AABBCollisionNode
AABBQuantizedNode
AABBNoLeafNode
AABBQuantizedNoLeafNode
AABBOptimizedTree
AABBCollisionTree
AABBNoLeafTree
AABBQuantizedTree
AABBQuantizedNoLeafTree
OPCODECREATE
Model
creation structure
BaseModel
Model
LeafTriangles
Leaf descriptor
HybridModel
Collider
VolumeCache
VolumeCollider
BVTCache
AABBTreeCollider
CollisionFace
CollisionFaces
RayCollider
SphereCache
SphereCollider
HybridSphereCollider
OBBCache
OBBCollider
HybridOBBCollider
AABBCache
AABBCollider
HybridAABBCollider
LSSCache
LSSCollider
HybridLSSCollider
PlanesCache
PlanesCollider
HybridPlanesCollider
SAP_PairData
SweepAndPrune
OpenGLL
Orders
AggressiveAI
AutoDocking
DockingOps
FireAt
FireAllYouGot
MatchLinearVelocity
MatchAngularVelocity
MatchRoll
MatchVelocity
LoopAround
LoopAroundAgro
FacePerpendicular
Ikarus
MoveToParent
MoveTo
ChangeHeading
FaceTarget
AutoLongHaul
FaceTargetITTS
FormUp
FormUpToOwner
FaceDirection
ExecuteFor
Executes another order for a number of seconds
Join
Sequence
TurretAI
Radar
BubbleDisplay
AnimationItem
DualDisplayBase
NullDisplay
PlaneDisplay
AnimationItem
Display
Type
CollectRadarTracks
Sensor
Capability
ThreatLevel
SphereDisplay
Track
Relation
Type
ViewArea
replaceall
ROLES
SaveNetUtil
StarSystemGent
Color
Vector
GradColor
PlanetInfo
StarInfo
StarXML
stdext
hash< std::string >
hash< void * >
hash< const void * >
hash< const Unit * >
hash< std::pair< Unit *, Unit * > >
hash_compare
TerrainXML
UnitUtil
UnitXML
UniverseUtil
PythonUnitIter
vsalg
VSFileSystem
VSFile
VsnetDownload
Adapter
Base
ResolveRequest
entry
ResolveResponse
entry
DownloadRequest
entry
DownloadError
Download
DownloadFirstFragment
DownloadFragment
DownloadLastFragment
UnexpectedSubcommand
Client
Manager
Notify
NotifyMe
Item
File
NoteFile
Buffer
TestItem
FileSet
NotifyConclusion
Notify_f
Notify_fp
VSNotify
Server
DownloadItem
DownloadItemFile
DownloadItemBuf
Manager
RecvCmdDownload
VsnetOSS
XMLDOM
ExpatHandlers
VSFileXMLSerializer
XMLParserContext
XMLElement
XMLDocument
XMLSerializer
XMLProcessor
XMLSupport
Attribute
AttributeList
EnumMap
Pair
_GFXFogState
AABB
AABBCache
AABBCollider
AABBCollisionNode
AABBCollisionTree
AABBNoLeafNode
AABBNoLeafTree
AABBOptimizedTree
AABBQuantizedNode
AABBQuantizedNoLeafNode
AABBQuantizedNoLeafTree
AABBQuantizedTree
AABBTree
AABBTreeBuilder
AABBTreeCollider
AABBTreeNode
AABBTreeOfAABBsBuilder
AABBTreeOfTrianglesBuilder
AABBTreeOfVerticesBuilder
AbsolutePathNode
Account
AccountServer
AddressIP
AIFlyToJumppoint
AIFlyToWaypoint
AIFlyToWaypointDefend
AImissionScript
AIOrderList
AIPatrol
AIPatrolDefend
AIScript
AIScriptXML
AISuperiority
AlertDialog
AnimatedTexture
Animation
ApproxSound
Armor
Armor
values: how much damage armor can withhold before internal damage accrues
Asteroid
Atmosphere
Parameters
AtmosphereHalo
AtmosphericFogMesh
Attributes
returnType
Axes
Background
BackgroundClone
BaseColor
BaseComputer
BuyUpgradeOperation
LoadSaveQuitConfirm
SellUpgradeOperation
TransactionList
UpgradeOperation
BaseInterface
Room
BaseObj
BasePython
BaseShip
BaseTalk
BaseText
BaseVSMovie
BaseVSSprite
Comp
Eject
Goto
Launch
Link
Python
Talk
BaseModel
BasicPointer
BasicRandom
Beam
BeamDrawContext
BITMAPFILEHEADER
BITMAPINFOHEADER
BlendMode
Bolt
bolt_draw
Box
Briefing
Ship
BriefingOrder
Building
Buildingparent
BuildSettings
Simple wrapper around build-related settings [
Opcode
1.3]
Button
BVTCache
Camera
Cargo
CargoColor
CargoColorSort
CatCompare
ChainPathNode
CheckBackref
CheckBackref< Bolt >
ChooseTargetClass
CityLights
ClassCache
ClickList
Client
ClientState
CloakFor
Cockpit
Collidable
CollideRef
CollideArray
CollidableBackref
CollideChecker
CollideMap
Collider
CollideTable
collideTrees
CollisionAABB
CollisionFace
CollisionFaces
colorstring
commandI
CommunicatingAI
This class is meant to be inherited by AI wishing to process comm messages
CommunicationMessage
coms
configNode
configNodeFactory
ConstHasher
Container
contextStack
ContinuousTerrain
Control
CoordinateSelect
CopyExample
CPK3
TZipDirFileHeader
TZipDirHeader
TZipLocalHeader
CreateFlightgroup
CriteriaAnd
CriteriaBinaryOperator
CriteriaContains
CriteriaLeaf
CriteriaNode
CriteriaNot
CriteriaOr
CriteriaOwnedBy
CriteriaParent
CriteriaPathNode
CriteriaRoot
CriteriaSector
csBox3
bEdge
csCollisionPair
csMatrix3
csObject
csOPCODECollider
csOrthoTransform
csReversibleTransform
csTerrainSegmentCellCollider
csTransform
csVector3
CSVRow
CSVTable
csXRotMatrix3
An instance of
csMatrix3
that is initialized as a rotation about X
csXScaleMatrix3
An instance of
csMatrix3
that is initialized to scale the X dimension
csYRotMatrix3
An instance of
csMatrix3
that is initialized as a rotation about Y
csYScaleMatrix3
An instance of
csMatrix3
that is initialized to scale the Y dimension
csZRotMatrix3
An instance of
csMatrix3
that is initialized as a rotation about Z
csZScaleMatrix3
An instance of
csMatrix3
that is initialized to scale the Z dimension
CubeCoord
CubicSpline
CubicSplinePrediction
CurrentPathNode
ddsHeader
DecalQueue
delayed_mission
DockedUnits
DockingPorts
Type
DoubleName
DrawContext
easyDomFactory
easyDomFactoryXML
easyDomNode
Enhancement
EvadeLeftRightC
EventManager
EventResponder
Exception
Faction
comm_face_t
faction_stuff
faction_name
For internal purposes only
FastSqrtUnion
FireKeyboard
FIREKEYBOARDTYPE
Flightgroup
FlyByJoystick
FlyByKeyboard
FlyByWire
FlyTo
Font
Force
ForceFeedback
FSM
Node
Functor
game_data_t
GameAsteroid
GameBuilding
GameCockpit
GameEnhancement
GameMenu
gameMessage
GameMissile
GameNebula
GamePlanet
GameStarSystem
GameUnit
GameUniverse
GameVegaConfig
Gauge
gfx_light
GFXColor
GFXColorVertex
This vertex is used for the interleaved array argument for color based arrays T2F_C4F_N3F_V3F
GFXLight
Holds all information for a single light object
GFXLightLocal
GFXMaterial
GFXQuadList
GFXSphereVertexList
GFXTVertex
Contains 4 texture coordinates (deprecated)
GFXVertex
Vertex, Normal,
Texture
, and (deprecated) Environment Mapping T2F_N3F_V3F format
GFXVertexList
INDEX
VDAT
Vertices and colors stored
gl_options_t
GLTexture
glVertex
GroupControl
GuiTexture
Halo
HaloSystem
HandlerCall
Hashtable
Hashtable3d
Objects that go over 16 sectors are considered huge and better to check against everything
HeightMapInfo
HoldCommands
HPoint
HybridAABBCollider
HybridLSSCollider
HybridModel
HybridOBBCollider
HybridPlanesCollider
HybridSphereCollider
iBase
IdentityTransform
IndexedTriangle
InputEvent
InputListener
JoyStick
JSHandlerCall
KBData
KeyMutableSet
LeafTriangles
Leaf descriptor
LeakVector
light_key
lightsort
LinearPrediction
LineCollide
LineCollideStar
A sortable line collide object that will sort by object addr for dup elim
Listener
ListMutableSet
ListQuestionDialog
LocationSelect
Logo
LSS
LSSCache
LSSCollider
Matrix
Matrix3x3
Matrix4x4
memory_destination_mgr
menu
Mesh
mesh_polygon
Mesh_vec3f
MeshAnimation
MeshDat
MeshDrawContext
MeshDrawContextPainterSort
MeshFX
MeshInterface
MeshXML
ZeLogo
To save the constructing of a logo
ZeTexture
MessageCenter
Missile
MissileEffect
MissingTexture
Mission
Objective
Runtime
MissionFloatDat
missionNode
script_t
MissionStringDat
missionThread
mItem
MixedPrediction
mmoc
ModalDialog
ModalDialogCallback
ModeInfo
Model
Mount
REF
mouseData
MouseEvent
Music
MutableShell
my_error_mgr
MyIndHalo
NavComputer
RenameConfirm
WctlTableEntry
navdrawlist
navdrawnode
NavigationSystem
CachedSectorIterator
SectorInfo
CachedSystemIterator
SystemInfo
SystemIterator
NavPath
navscreenoccupied
NearestBoltLocator
NearestNavLocator
NearestNavOrCapshipLocator
NearestObjectLocator
NearestUnitLocator
Nebula
NetActionConfirm
NetBuffer
NetClient
NetServer
NetUIBase
NetUITCP
NetUIUDP
NetworkCommunication
NewButton
NopeNadaNothingYoureLettingYourImaginationRunWild
NullPrediction
OBB
OBBCache
OBBCollider
OPCODECREATE
Model
creation structure
OpenGLLights
Order
OrderFactory
Convenience order factory for "clicking to create an order"
OrigMeshContainer
OrigMeshLoader
OrigMeshPainterSort
Outline
Packet
PacketMem
PaintText
LayoutState
TextFragment
TextLine
Pair
A generic couple structure
Pairs
ParticlePoint
ParticleTrail
PathManager
PathNode
PhysicsSystem
PickData
Pick data structures
Picker
DisplayCell
PickerCell
PickerCells
Pilot
PipelinedTexture
Plane
PlanesCache
PlanesCollider
Planet
PlanetIterator
PlanetaryOrbit
Point
PointStarVlist
POSpack
Prediction
PriceSort
pxlformat
PythonAI
PythonBasicType
PythonClass
pythonMission
PythonMissionBaseClass
quadcornerdata
quadsquare
QuadTree
QuantizedAABB
Quaternion
QuestionDialog
RadiusUpdate
RadixSort
RangeSortedTurrets
Ray
RayCollider
Rect
RegisterPythonWithCommandInterpreter
Resizable
ResizeAni
resizezero
retString128
RGBQUAD
RingMesh
RText
SAP_PairData
SavedUnits
SaveGame
scell
Union of a float and a sdword
scriptContext
Scroller
ScrollerButton
Segment
ServerSocket
ServerSocketTCP
ServerSocketUDP
shape_sampler
SharedPool
Reference
SharedPoolInitializer
Shield
Shielding Struct holding values of current shields
ShieldFacing
ShipCommands
ShipSelectorCallback
SimplePicker
SimplePickerCell
SimplePickerCells
Singleton
Size
Slider
SOCKETALT
CompareLt
SocketSet
soundArray
soundContainer
Sphere
SphereCache
SphereCollider
SphereMesh
SphericalTransform
SpriteStarVlist
StarDate
StarIter
Stars
StarShipControlKeyboard
StarSystem
StarXML
Starsystem XML Struct For use with XML loading
Statistics
StarVlist
stat
StaticDisplay
StaticImageDisplay
StaticTuple
StreamTexture
StringIntKey
StringpoolTraits
Subcmd
SubUnitStruct
SweepAndPrune
systemdrawnode
SystemInfo
All the properties from the galaxy in a system
t_rng16
t_SoftVolume_State
tagDomNode
TargetAndRange
TargetPathNode
Technique
Pass
ShaderParam
TextureUnit
Terrain
TerrainData
TerrainTexture
TerraXML
Texmp
TextArea
TextAreaItem
TextInputDisplay
TextPlane
Texture
TextureIndex
TFunctor
TimeTriggerStruct
TPngFileBuffer
Transformation
Tri
Triangle
TriangleList
TriList
TurretBin
type_conv
ucell
Union of a float and a udword
Unit
Computer
RADARLIM
Brand
Capability
graphic_options
Limits
UnitJump
XML
UnitCollection
ConstFastIterator
ConstIterator
FastIterator
UnitIterator
UnitContainer
UnitDrawer
UnitFactory
UnitHash3d
UnitImages
UnitPtrLocator
UnitSounds
UnitWithinRangeLocator
UnitWithinRangeOfPosition
UnitWrapper
Universe
UnivMap
unorigdest
UpdateBackpointers
UpdateBolt
UpdateBolts
UpgradeOperationMountDialog
ValuedPickerCell
varInst
varInstMap
varInstVec
vColor
VCString
VDU
Vec3
VegaConfig
VertexCompare
VertexPointers
VertInfo
VidFile
EndOfStreamException
Exception
FileOpenException
FrameDecodeException
UnsupportedCodecException
VidFileImpl
VolumeCache
VolumeCollider
vs_options
VSCond
VSImage
VSMutex
VsnetHTTPSocket
VsnetSocket
VsnetSocketBase
VsnetTCPSocket
Blob
Header
SqQueues
VsnetUDPSocket
VSPipe
VSRandom
VSSprite
VSThread
WarpTrail
warptrails
WctlBase
weapon_info
WeaponComparator
WebcamSupport
Window
WindowController
WindowControllerTableEntry
WindowManager
XMLElement
XMLnode
XMLSerializer
XMLType
wordlength
YesNoDialog
ZoneInfo
ZoneMgr
Generated on Fri May 29 2015 23:09:28 for Vegastrike 0.5.1 rc1 by
1.8.4