Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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Starsystem XML Struct For use with XML loading. More...
#include <star_system_generic.h>
Public Attributes | |
Terrain * | parentterrain |
ContinuousTerrain * | ct |
int | unitlevel |
std::vector< GFXLight > | lights |
std::vector< Planet * > | moons |
std::string | backgroundname |
GFXColor | backgroundColor |
bool | backgroundDegamma |
Vector | systemcentroid |
Vector | cursun |
float | timeofyear |
float | reflectivity |
int | numnearstars |
int | numstars |
bool | fade |
float | starsp |
float | scale |
std::vector< AtmosphericFogMesh > | fog |
std::vector< bool > | conditionStack |
int | fogopticalillusion |
Starsystem XML Struct For use with XML loading.
Definition at line 57 of file star_system_generic.h.
GFXColor StarSystem::StarXML::backgroundColor |
Definition at line 65 of file star_system_generic.h.
Referenced by GameStarSystem::createBackground(), and StarSystem::LoadXML().
bool StarSystem::StarXML::backgroundDegamma |
Definition at line 66 of file star_system_generic.h.
Referenced by GameStarSystem::createBackground(), and StarSystem::LoadXML().
std::string StarSystem::StarXML::backgroundname |
Definition at line 64 of file star_system_generic.h.
Referenced by GameStarSystem::createBackground(), and StarSystem::LoadXML().
std::vector< bool > StarSystem::StarXML::conditionStack |
Definition at line 77 of file star_system_generic.h.
ContinuousTerrain* StarSystem::StarXML::ct |
Definition at line 60 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().
Vector StarSystem::StarXML::cursun |
Definition at line 68 of file star_system_generic.h.
bool StarSystem::StarXML::fade |
Definition at line 73 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().
std::vector< AtmosphericFogMesh > StarSystem::StarXML::fog |
Definition at line 76 of file star_system_generic.h.
int StarSystem::StarXML::fogopticalillusion |
Definition at line 78 of file star_system_generic.h.
std::vector< GFXLight > StarSystem::StarXML::lights |
Definition at line 62 of file star_system_generic.h.
std::vector< Planet* > StarSystem::StarXML::moons |
Definition at line 63 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().
int StarSystem::StarXML::numnearstars |
Definition at line 71 of file star_system_generic.h.
Referenced by GameStarSystem::createBackground(), and StarSystem::LoadXML().
int StarSystem::StarXML::numstars |
Definition at line 72 of file star_system_generic.h.
Referenced by GameStarSystem::createBackground(), and StarSystem::LoadXML().
Terrain* StarSystem::StarXML::parentterrain |
Definition at line 59 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().
float StarSystem::StarXML::reflectivity |
Definition at line 70 of file star_system_generic.h.
Referenced by GameStarSystem::createBackground(), and StarSystem::LoadXML().
float StarSystem::StarXML::scale |
Definition at line 75 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().
float StarSystem::StarXML::starsp |
Definition at line 74 of file star_system_generic.h.
Referenced by GameStarSystem::createBackground(), and StarSystem::LoadXML().
Vector StarSystem::StarXML::systemcentroid |
Definition at line 67 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().
float StarSystem::StarXML::timeofyear |
Definition at line 69 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().
int StarSystem::StarXML::unitlevel |
Definition at line 61 of file star_system_generic.h.
Referenced by StarSystem::LoadXML().