Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <star.h>
Public Member Functions | |
PointStarVlist (int num, float spread, const std::string &our_system_name) | |
~PointStarVlist () | |
bool | BeginDrawState (const QVector ¢er, const Vector &vel, const Vector &angular_vel, bool rotate, bool yawpitch, int whichTexture) |
void | Draw (bool, int whichTexture) |
void | EndDrawState (bool, int whichTexture) |
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StarVlist (float spread) | |
void | UpdateGraphics () |
virtual | ~StarVlist () |
virtual int | NumTextures () |
void | DrawAll (const QVector ¢er, const Vector &vel, const Vector &ang_vel, bool rot, bool yawpitch) |
Additional Inherited Members | |
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float | spread |
Vector | newcamr |
Vector | newcamq |
Vector | camr |
Vector | camq |
double | lasttime |
PointStarVlist::~PointStarVlist | ( | ) |
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virtual |
Reimplemented from StarVlist.
Definition at line 319 of file star.cpp.
References AMBIENT, GFXVertexList::BeginDrawState(), GFXVertexList::BeginMutate(), GFXVertexList::VDAT::colors, DIFFUSE, e, GFXVertexList::EndMutate(), GetElapsedTime(), GFXVertexList::GetNumVertices(), VegaConfig::getVariable(), GFXColorMaterial(), i, j, GFXVertexList::LoadDrawState(), XMLSupport::parse_bool(), XMLSupport::parse_float(), RotateAxisAngle(), speed, Transform(), StarVlist::UpdateGraphics(), v, Vector, vs_config, x, GFXColorVertex::x, y, GFXColorVertex::y, z, and GFXColorVertex::z.
Reimplemented from StarVlist.
Definition at line 386 of file star.cpp.
References GFXVertexList::Draw(), GFXVertexList::GetNumVertices(), and GFXPOINT.
Reimplemented from StarVlist.
Definition at line 396 of file star.cpp.
References GFXVertexList::EndDrawState(), and GFXColorMaterial().