Vegastrike 0.5.1 rc1  1.0
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Audio::Sound::Flags Struct Reference

#include <Sound.h>

Public Attributes

int loaded: 1
 
int loading: 1
 
int streaming: 1
 

Detailed Description

Note
Accessible to derived classes to support external unloading (ie: memory-short events)

Definition at line 31 of file Sound.h.

Member Data Documentation

int Audio::Sound::Flags::loaded

Loaded state of the resource.

Definition at line 34 of file Sound.h.

Referenced by Audio::Sound::isLoaded(), and Audio::Sound::unload().

int Audio::Sound::Flags::loading

Background loading state of the resource.

Note
Accessible to derived classes to support easier and safer threading

Definition at line 39 of file Sound.h.

Referenced by Audio::Sound::isLoading().

int Audio::Sound::Flags::streaming

Sound is a streaming resource

Note
Accessible to derived classes to support easier and safer threading

Definition at line 44 of file Sound.h.

Referenced by Audio::Sound::isStreaming().


The documentation for this struct was generated from the following file: