Vegastrike 0.5.1 rc1  1.0
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Atmosphere::Parameters Struct Reference

#include <atmosphere.h>

Public Attributes

float radius
 
GFXColor low_color [2]
 
GFXColor low_ambient_color [2]
 
GFXColor high_color [2]
 
GFXColor high_ambient_color [2]
 
float scattering
 

Detailed Description

Definition at line 10 of file atmosphere.h.

Member Data Documentation

GFXColor Atmosphere::Parameters::high_ambient_color[2]

Definition at line 23 of file atmosphere.h.

Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().

GFXColor Atmosphere::Parameters::high_color[2]

Definition at line 21 of file atmosphere.h.

Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().

GFXColor Atmosphere::Parameters::low_ambient_color[2]

Definition at line 19 of file atmosphere.h.

Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().

GFXColor Atmosphere::Parameters::low_color[2]

Definition at line 17 of file atmosphere.h.

Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().

float Atmosphere::Parameters::radius
float Atmosphere::Parameters::scattering

Definition at line 24 of file atmosphere.h.

Referenced by GameStarSystem::GameStarSystem().


The documentation for this struct was generated from the following file: