Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
|
#include <atmosphere.h>
Public Attributes | |
float | radius |
GFXColor | low_color [2] |
GFXColor | low_ambient_color [2] |
GFXColor | high_color [2] |
GFXColor | high_ambient_color [2] |
float | scattering |
Definition at line 10 of file atmosphere.h.
GFXColor Atmosphere::Parameters::high_ambient_color[2] |
Definition at line 23 of file atmosphere.h.
Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().
GFXColor Atmosphere::Parameters::high_color[2] |
Definition at line 21 of file atmosphere.h.
Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().
GFXColor Atmosphere::Parameters::low_ambient_color[2] |
Definition at line 19 of file atmosphere.h.
Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().
GFXColor Atmosphere::Parameters::low_color[2] |
Definition at line 17 of file atmosphere.h.
Referenced by GameStarSystem::GameStarSystem(), and Atmosphere::Update().
float Atmosphere::Parameters::radius |
Definition at line 15 of file atmosphere.h.
Referenced by Atmosphere::Atmosphere(), GameStarSystem::GameStarSystem(), and Atmosphere::Update().
float Atmosphere::Parameters::scattering |
Definition at line 24 of file atmosphere.h.
Referenced by GameStarSystem::GameStarSystem().