Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
|
#include <netui.h>
Static Public Member Functions | |
static SOCKETALT | createSocket (const char *host, unsigned short srv_port, unsigned short clt_port, SocketSet &set) |
static SOCKETALT | createServerSocket (unsigned short port, SocketSet &set) |
static void | disconnectSaveUDP (SOCKETALT udp) |
Definition at line 240 of file netui.cpp.
References COUT, NetUIBase::createServerSocket(), NetUIBase::lookupHost(), SERVER_PORT, SOCKETALT::set_nonblock(), SOCKETALT::setLocalAddress(), and static_initNetwork().
Referenced by NetServer::start().
|
static |
Definition at line 206 of file netui.cpp.
References COUT, NetUIBase::createClientSocket(), NetUIBase::lookupHost(), SERVER_PORT, SOCKETALT::set_nonblock(), SOCKETALT::setLocalAddress(), SOCKETALT::setRemoteAddress(), SOCKETALT::setSet(), static_initNetwork(), and UDP_pool.
Referenced by NetClient::synchronizeTime().
|
static |
Definition at line 264 of file netui.cpp.
References SOCKETALT::getLocalAddress(), SOCKETALT::setSet(), UDP_pool, and SOCKETALT::valid().
Referenced by NetClient::init(), NetClient::logout(), and NetClient::synchronizeTime().