Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <collide_map.h>
Public Member Functions | |
CollidableBackref () | |
CollidableBackref (Unit *un) | |
CollidableBackref (unsigned int bolt_index, float speed, const QVector &p) | |
CollidableBackref (const Collidable &b, size_t offset) | |
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QVector | GetPosition () const |
void | SetPosition (const QVector &bpos) |
Collidable & | operator* () |
Collidable * | operator-> () |
double | getKey () const |
bool | operator< (const Collidable &other) const |
Collidable & | get () |
Collidable () | |
Collidable (Unit *un) | |
Collidable (unsigned int bolt_index, float speed, const QVector &p) | |
Public Attributes | |
size_t | toflattenhints_offset |
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QVector | position |
float | radius |
union Collidable::CollideRef | ref |
Definition at line 93 of file collide_map.h.
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inline |
Definition at line 98 of file collide_map.h.
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inline |
Definition at line 99 of file collide_map.h.
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inline |
Definition at line 100 of file collide_map.h.
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inline |
Definition at line 101 of file collide_map.h.
References toflattenhints_offset.
size_t CollideArray::CollidableBackref::toflattenhints_offset |
Definition at line 97 of file collide_map.h.
Referenced by CollideChecker< T, canbebolt >::CheckCollisions(), CollidableBackref(), CollideArray::erase(), and findObjectsFromPosition().