Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <cont_terrain.h>
Public Attributes | |
class Mesh * | mesh |
class csOPCODECollider * | collider |
Matrix | mat |
Definition at line 6 of file cont_terrain.h.
class csOPCODECollider* MeshDat::collider |
Definition at line 9 of file cont_terrain.h.
Referenced by ContinuousTerrain::ContinuousTerrain(), and ContinuousTerrain::~ContinuousTerrain().
Matrix MeshDat::mat |
Definition at line 10 of file cont_terrain.h.
Referenced by ContinuousTerrain::AdjustTerrain().
class Mesh* MeshDat::mesh |
Definition at line 8 of file cont_terrain.h.
Referenced by ContinuousTerrain::AdjustTerrain(), ContinuousTerrain::Collide(), ContinuousTerrain::ContinuousTerrain(), ContinuousTerrain::Draw(), and ContinuousTerrain::~ContinuousTerrain().