Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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Functions | |
int | addShip (string name, string faction, Vector vec) |
void | removeShip (int whichship) |
void | enqueueOrder (int whichship, Vector vec, float time) |
void | replaceOrder (int whichship, Vector vec, float time) |
Vector | getShipPosition (int whichship) |
void | setShipPosition (int whichship, Vector vec) |
void | terminate () |
void | setCamPosition (QVector p) |
void | setCamOrientation (Vector p, Vector q, Vector r) |
void | setCloak (int whichship, float cloak) |
Definition at line 10 of file briefing_wrapper.cpp.
References Briefing::AddStarship(), Mission::briefing, FactionUtil::GetFactionIndex(), and mission.
Definition at line 20 of file briefing_wrapper.cpp.
References Mission::briefing, Briefing::EnqueueOrder(), and mission.
Definition at line 28 of file briefing_wrapper.cpp.
References Mission::briefing, Briefing::GetPosition(), and mission.
void BriefingUtil::removeShip | ( | int | whichship) |
Definition at line 16 of file briefing_wrapper.cpp.
References Mission::briefing, mission, and Briefing::RemoveStarship().
Definition at line 24 of file briefing_wrapper.cpp.
References Mission::briefing, mission, and Briefing::OverrideOrder().
Definition at line 44 of file briefing_wrapper.cpp.
References Mission::briefing, Briefing::cam, mission, and Camera::SetOrientation().
void BriefingUtil::setCamPosition | ( | QVector | p) |
Definition at line 40 of file briefing_wrapper.cpp.
References Mission::briefing, Briefing::cam, mission, Camera::SetPosition(), and Vector.
Definition at line 48 of file briefing_wrapper.cpp.
References Mission::briefing, mission, and Briefing::SetCloak().
Definition at line 32 of file briefing_wrapper.cpp.
References Mission::briefing, mission, and Briefing::SetPosition().
void BriefingUtil::terminate | ( | ) |
Definition at line 36 of file briefing_wrapper.cpp.
References Mission::BriefingEnd(), and mission.
Referenced by Orders::FireAt::MatchAngularVelocity(), Orders::FireAt::MatchLinearVelocity(), and Orders::FireAt::MatchVelocity().