Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <quadsquare.h>
Public Member Functions | |
TerrainTexture () | |
Public Attributes | |
BLENDFUNC | blendSrc |
BLENDFUNC | blendDst |
unsigned int | material |
bool | reflect |
float | scales |
float | scalet |
unsigned char | color |
union { | |
char * filename | |
Texture * t | |
} | tex |
Definition at line 23 of file quadsquare.h.
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inline |
BLENDFUNC TerrainTexture::blendDst |
Definition at line 26 of file quadsquare.h.
Referenced by TerrainMakeActive(), TerrainMakeClearActive(), and TerrainTexture().
BLENDFUNC TerrainTexture::blendSrc |
Definition at line 25 of file quadsquare.h.
Referenced by TerrainMakeActive(), TerrainMakeClearActive(), and TerrainTexture().
unsigned char TerrainTexture::color |
Definition at line 31 of file quadsquare.h.
char* TerrainTexture::filename |
Definition at line 34 of file quadsquare.h.
unsigned int TerrainTexture::material |
Definition at line 27 of file quadsquare.h.
Referenced by TerrainMakeActive(), and TerrainTexture().
bool TerrainTexture::reflect |
Definition at line 28 of file quadsquare.h.
Referenced by TerrainMakeActive(), and TerrainTexture().
float TerrainTexture::scales |
Definition at line 29 of file quadsquare.h.
Referenced by TerrainTexture().
float TerrainTexture::scalet |
Definition at line 30 of file quadsquare.h.
Referenced by TerrainTexture().
Texture* TerrainTexture::t |
Definition at line 35 of file quadsquare.h.
Referenced by TerrainMakeActive(), and TerrainMakeDeactive().
union { ... } TerrainTexture::tex |
Referenced by TerrainMakeActive(), TerrainMakeDeactive(), and TerrainTexture().