Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <Opcode.h>
Public Member Functions | |
inline_ | Ray () |
Constructor. More... | |
inline_ | Ray (const Point &orig, const Point &dir) |
Constructor. More... | |
inline_ | Ray (const Ray &ray) |
Copy constructor. More... | |
inline_ | ~Ray () |
Destructor. More... | |
float | SquareDistance (const Point &point, float *t=null) const |
inline_ float | Distance (const Point &point, float *t=null) const |
Public Attributes | |
Point | mOrig |
Ray origin. More... | |
Point | mDir |
Normalized direction. More... | |
Definition at line 67 of file IceRay.cpp.
References f, mDir, mOrig, and Opcode::Point::SquareMagnitude().
Point Opcode::Ray::mDir |
Point Opcode::Ray::mOrig |