Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <unit_generic.h>
Public Member Functions | |
graphic_options () | |
Public Attributes | |
unsigned | SubUnit: 1 |
unsigned | RecurseIntoSubUnitsOnCollision: 1 |
unsigned | missilelock: 1 |
unsigned | FaceCamera: 1 |
unsigned | Animating: 1 |
unsigned | InWarp: 1 |
unsigned | WarpRamping: 1 |
unsigned | unused1: 1 |
unsigned | NoDamageParticles: 1 |
unsigned | specInterdictionOnline: 1 |
unsigned char | NumAnimationPoints |
float | WarpFieldStrength |
float | RampCounter |
float | MinWarpMultiplier |
float | MaxWarpMultiplier |
Definition at line 354 of file unit_generic.h.
Unit::graphic_options::graphic_options | ( | ) |
Definition at line 89 of file unit_generic.cpp.
unsigned Unit::graphic_options::Animating |
Definition at line 361 of file unit_generic.h.
Referenced by ActivateAnimation(), FireKeyboard::Execute(), and Unit::LoadRow().
unsigned Unit::graphic_options::FaceCamera |
Definition at line 360 of file unit_generic.h.
Referenced by Unit::AutoPilotToErrorMessage(), Unit::Init(), and Unit::LoadRow().
unsigned Unit::graphic_options::InWarp |
Definition at line 362 of file unit_generic.h.
Referenced by ActuallyWarpTo(), ClientState::ClientState(), FlyByKeyboard::Execute(), Orders::AutoLongHaul::Execute(), FireKeyboard::Execute(), Orders::AggressiveAI::ExecuteNoEnemies(), ExecuteRequestClearenceKey(), UnitUtil::getPhysicsPriority(), Unit::jumpReactToCollision(), GameCockpit::LookupUnitStat(), Orders::AggressiveAI::ProcessLogicItem(), NetClient::sendPosition(), Orders::AggressiveAI::SetParent(), ClientState::setUnitState(), TryDock(), and WarpToP().
float Unit::graphic_options::MaxWarpMultiplier |
Definition at line 371 of file unit_generic.h.
Referenced by Unit::LoadRow(), Unit::UpAndDownGrade(), and Unit::WriteUnitString().
float Unit::graphic_options::MinWarpMultiplier |
Definition at line 370 of file unit_generic.h.
Referenced by Unit::LoadRow(), Unit::UpAndDownGrade(), and Unit::WriteUnitString().
unsigned Unit::graphic_options::missilelock |
Definition at line 359 of file unit_generic.h.
Referenced by GameCockpit::LookupUnitStat(), Unit::ResetThreatLevel(), and Missile::UpdatePhysics2().
unsigned Unit::graphic_options::NoDamageParticles |
Definition at line 365 of file unit_generic.h.
Referenced by Unit::LoadRow().
unsigned char Unit::graphic_options::NumAnimationPoints |
Definition at line 367 of file unit_generic.h.
Referenced by Unit::LoadRow().
float Unit::graphic_options::RampCounter |
Definition at line 369 of file unit_generic.h.
Referenced by ClientState::ClientState(), Orders::AutoLongHaul::Execute(), UnitUtil::getPhysicsPriority(), and ClientState::setUnitState().
unsigned Unit::graphic_options::RecurseIntoSubUnitsOnCollision |
Definition at line 358 of file unit_generic.h.
Referenced by Unit::Init(), Unit::InsideCollideTree(), Unit::LoadRow(), Unit::querySphere(), and Unit::rayCollide().
unsigned Unit::graphic_options::specInterdictionOnline |
Definition at line 366 of file unit_generic.h.
Referenced by CalculateNearestWarpUnit(), and useJitteryAutopilot().
unsigned Unit::graphic_options::SubUnit |
Definition at line 357 of file unit_generic.h.
Referenced by AddSubUnits(), Unit::Init(), Unit::isSubUnit(), and Unit::Unit().
unsigned Unit::graphic_options::unused1 |
Definition at line 364 of file unit_generic.h.
float Unit::graphic_options::WarpFieldStrength |
Definition at line 368 of file unit_generic.h.
Referenced by ClientState::ClientState(), Orders::AutoLongHaul::Execute(), Unit::Init(), Prediction::InitInterpolation(), GameCockpit::LookupUnitStat(), and ClientState::setUnitState().
unsigned Unit::graphic_options::WarpRamping |
Definition at line 363 of file unit_generic.h.
Referenced by ActuallyWarpTo(), FlyByKeyboard::Execute(), Orders::AutoLongHaul::Execute(), FireKeyboard::Execute(), ExecuteRequestClearenceKey(), UnitUtil::getPhysicsPriority(), GameCockpit::LookupUnitStat(), and ClientState::setUnitState().