Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <images.h>
Public Attributes | |
int | engine |
int | shield |
int | armor |
int | hull |
int | explode |
int | cloak |
int | jump |
int UnitSounds::armor |
Definition at line 369 of file images.h.
Referenced by AddSounds(), and Unit::Init().
int UnitSounds::cloak |
Definition at line 372 of file images.h.
Referenced by AddSounds(), and Unit::Init().
int UnitSounds::engine |
Definition at line 367 of file images.h.
Referenced by AddSounds(), and Unit::Init().
int UnitSounds::explode |
Definition at line 371 of file images.h.
Referenced by AddSounds(), and Unit::Init().
int UnitSounds::hull |
Definition at line 370 of file images.h.
Referenced by AddSounds(), and Unit::Init().
int UnitSounds::jump |
Definition at line 373 of file images.h.
Referenced by AddSounds(), and Unit::Init().
int UnitSounds::shield |
Definition at line 368 of file images.h.
Referenced by AddSounds(), and Unit::Init().