Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <basecomputer.h>
Public Member Functions | |
LoadSaveQuitConfirm (BaseComputer *player, std::string confirmtype, std::string text) | |
virtual | ~LoadSaveQuitConfirm (void) |
virtual void | init (void) |
virtual bool | processWindowCommand (const EventCommandId &command, Control *control) |
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virtual void | run (void) |
virtual void | draw (void) |
virtual Window * | window (void) |
virtual void | setWindow (Window *w) |
WindowController () | |
virtual | ~WindowController (void) |
Additional Inherited Members | |
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Window * | m_window |
bool | m_deleteOnWindowClose |
Definition at line 103 of file basecomputer.h.
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inline |
Definition at line 111 of file basecomputer.h.
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inlinevirtual |
Definition at line 114 of file basecomputer.h.
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virtual |
Implements WindowController.
Definition at line 5958 of file basecomputer.cpp.
References Window::addControl(), BOLD_STROKE, GUI_CLEAR(), GUI_OPAQUE_BLACK(), GUI_OPAQUE_WHITE(), Window::setColor(), Control::setColor(), NewButton::setCommand(), Window::setController(), NewButton::setDownColor(), NewButton::setDownTextColor(), StaticDisplay::setFont(), Control::setFont(), NewButton::setHighlightColor(), Control::setId(), NewButton::setLabel(), EventResponder::setModal(), StaticDisplay::setMultiLine(), Window::setOutlineColor(), Window::setOutlineWidth(), Control::setRect(), StaticDisplay::setRect(), Window::setSizeAndCenter(), StaticDisplay::setText(), StaticDisplay::setTextColor(), Control::setTextColor(), Window::setTexture(), WindowController::setWindow(), and WindowController::window().
Referenced by BaseComputer::actionLoadGame(), BaseComputer::actionQuitGame(), and BaseComputer::actionSaveGame().
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virtual |
Reimplemented from WindowController.
Definition at line 6014 of file basecomputer.cpp.
References Window::close(), WindowController::processWindowCommand(), and WindowController::window().