Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <Opcode.h>
Public Member Functions | |
inline_ | CollisionFace () |
Constructor. More... | |
inline_ | ~CollisionFace () |
Destructor. More... | |
Public Attributes | |
udword | mFaceID |
Index of touched face. More... | |
float | mDistance |
Distance from collider to hitpoint. More... | |
float | mU |
float | mV |
Impact barycentric coordinates. More... | |
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inline |
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inline |
float Opcode::CollisionFace::mDistance |
Distance from collider to hitpoint.
Definition at line 33 of file Opcode.h.
Referenced by Opcode::Picking(), and Opcode::SetupClosestHit().
udword Opcode::CollisionFace::mFaceID |
float Opcode::CollisionFace::mU |
Definition at line 34 of file Opcode.h.
Referenced by Opcode::Picking().
float Opcode::CollisionFace::mV |
Impact barycentric coordinates.
Definition at line 34 of file Opcode.h.
Referenced by Opcode::Picking().