35 static std::string mpl =
vs_config->
getVariable(
"data",
"master_part_list",
"master_part_list" );
44 if ( (*it)->GetSerial() == likeSerial )
57 std::string customizedUnit,
68 fg_subnumber, netxml );
78 std::string customizedUnit,
82 return new Unit( filename,
118 const string &modifications,
124 float detonation_radius,
155 const string &filename,
156 const string &technique,
157 const string &unitname,
160 const vector< string > &dest,
164 const std::vector< GFXLightLocal > &ligh,
173 filename, technique, unitname,
178 faction, fullname, inside_out );
188 const string &modifications,
201 const char *filename,
204 const std::string &unitModifications,
218 const char *filename,
221 const std::string &unitModifications,
257 tt =
new Terrain( file, scale, position, radius );