Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
|
Go to the source code of this file.
Namespaces | |
fg_util | |
Constant Groups | |
fg_util | |
Functions | |
void | fg_util::itoa (unsigned int dat, char *output) |
std::string | fg_util::MakeFactionKey (int faction) |
bool | fg_util::IsFGKey (const std::string &fgcandidate) |
std::string | fg_util::MakeFGKey (const std::string &fgname, int faction) |
std::string | fg_util::MakeStarSystemFGKey (const std::string &starsystem) |
unsigned int | fg_util::ShipListOffset () |
unsigned int | fg_util::PerShipDataSize () |
bool | fg_util::CheckFG (std::vector< std::string > &data) |
bool | fg_util::CheckFG (SaveGame *sg, const std::string &fgname, unsigned int faction) |
void | fg_util::PurgeZeroShips (SaveGame *sg, unsigned int faction) |
void | fg_util::PurgeZeroShips (SaveGame *sg) |
Variables | |
static std::string | fg_util::gFG = "FG:" |
static std::string | fg_util::gSS = "SS:" |