Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
|
#include <string>
#include <vector>
Go to the source code of this file.
Namespaces | |
ROLES | |
Constant Groups | |
ROLES | |
Functions | |
int | ROLES::discreteLog (int bitmask) |
vector< char > & | ROLES::getPriority (unsigned char rolerow) |
vector< vector< char > > & | ROLES::getAllRolePriorities () |
unsigned int | ROLES::maxRoleValue () |
unsigned char | ROLES::getRole (const std::string &s) |
const std::string & | ROLES::getRole (unsigned char c) |
unsigned int | ROLES::readBitmask (const std::string &ss) |
unsigned int | ROLES::getCapitalRoles () |
const std::string & | ROLES::getRoleEvents (unsigned char ourrole, unsigned char theirs) |
Variables | |
const unsigned int | ROLES::FIRE_ONLY_AUTOTRACKERS = (1<<31) |
const unsigned int | ROLES::FIRE_MISSILES = (1<<30) |
const unsigned int | ROLES::FIRE_GUNS = (1<<29) |
const unsigned int | ROLES::EVERYTHING_ELSE = ( ~(FIRE_MISSILES|FIRE_GUNS|FIRE_ONLY_AUTOTRACKERS) ) |