Vegastrike 0.5.1 rc1  1.0
Original sources for Vegastrike Evolved
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
collide_map.h File Reference
#include "key_mutable_set.h"
#include "vegastrike.h"
#include "gfx/vec.h"
#include <limits>
#include <vector>

Go to the source code of this file.

Classes

class  Collidable
 
union  Collidable::CollideRef
 
class  CollideArray
 
class  CollideArray::CollidableBackref
 
class  CollideMap
 

Functions

void init_null_collide_iter ()
 
bool is_null (const CollideMap::iterator &it)
 
void set_null (CollideMap::iterator &it)
 

Function Documentation

void init_null_collide_iter ( )
inline

Definition at line 188 of file collide_map.h.

188 {}
void set_null ( CollideMap::iterator it)
inline

Definition at line 193 of file collide_map.h.

Referenced by Unit::Init(), Unit::RemoveFromSystem(), and StarSystem::RemoveUnit().

194 {
195  it = NULL;
196 }