Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "gfx/mesh.h"
#include "unit.h"
#include "lin_time.h"
#include "beam.h"
#include "planet.h"
#include "audiolib.h"
#include "configxml.h"
#include "vs_globals.h"
#include "gfx/cockpit.h"
#include "unit_util.h"
#include "universe_util.h"
#include "cmd/script/mission.h"
#include "networking/lowlevel/vsnet_clientstate.h"
#include "networking/netclient.h"
Go to the source code of this file.
Functions | |
float | copysign (float x, float y) |
unsigned int | apply_float_to_unsigned_int (float tmp) |