Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <assert.h>
#include "faction_generic.h"
#include "vsfilesystem.h"
#include "universe_generic.h"
#include "config_xml.h"
#include "vs_globals.h"
#include "gfx/cockpit_generic.h"
#include "cmd/unit_generic.h"
#include "options.h"
Go to the source code of this file.
Functions | |
static int | GetFactionLookup (const char *factionname) |
static bool | isPlayerFaction (const int MyFaction) |
bool | whitespaceNewline (char *inp) |
Variables | |
vs_options | game_options |
string | savedFactions |
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static |
Definition at line 79 of file faction_util_generic.cpp.
References _Universe, Universe::AccessCockpit(), Unit::faction, Cockpit::GetParent(), and Universe::numPlayers().
Referenced by FactionUtil::AdjustIntRelation().
bool whitespaceNewline | ( | char * | inp) |
Definition at line 185 of file faction_util_generic.cpp.
Referenced by FactionUtil::LoadSerializedFaction().
vs_options game_options |
Definition at line 83 of file main.cpp.
Referenced by FSM::Node::AddSound(), and NetServer::start().
string savedFactions |
Definition at line 195 of file faction_util_generic.cpp.
Referenced by FactionUtil::LoadSerializedFaction().