Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "gfxlib_struct.h"
#include "gfxlib.h"
#include "gldrv/gl_globals.h"
#include <stdio.h>
#include "xml_support.h"
#include "config_xml.h"
#include "vs_globals.h"
#include "vs_random.h"
#include "vsfilesystem.h"
#include "options.h"
#include <vector>
Go to the source code of this file.
Functions | |
GLenum | PolyLookup (POLYTYPE poly) |
static void | BindBuf (unsigned int vbo_data) |
static void | BindInd (unsigned int element_data) |
static void | clear_gl_error () |
static void | print_gl_error (const char *fmt) |
void | GFXColor4f (const float r, const float g, const float b, const float a) |
Specifies a color for henceforth drawn vertices to share. More... | |
void | GFXCallList (int list) |
Draws a given display list. More... | |
void | SetVector (const double factor, Vector *pv) |
local helper funcs for procedural Modification More... | |
Variables | |
vs_options | game_options |
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Definition at line 53 of file gfxlib_struct.cpp.
Referenced by GFXVertexList::BeginDrawState(), GFXVertexList::Map(), GFXVertexList::RefreshDisplayList(), and GFXVertexList::UnMap().
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Definition at line 57 of file gfxlib_struct.cpp.
Referenced by GFXVertexList::BeginDrawState(), GFXVertexList::Draw(), GFXVertexList::Map(), GFXVertexList::RefreshDisplayList(), and GFXVertexList::UnMap().
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Definition at line 61 of file gfxlib_struct.cpp.
Referenced by GFXVertexList::BeginDrawState().
void GFXCallList | ( | int | list) |
Draws a given display list.
Definition at line 312 of file gl_misc.cpp.
Specifies a color for henceforth drawn vertices to share.
Definition at line 214 of file gl_misc.cpp.
GLenum PolyLookup | ( | POLYTYPE | poly) |
Definition at line 17 of file gfxlib_struct.cpp.
References GFXLINE, GFXLINESTRIP, GFXPOINT, GFXPOLY, GFXQUAD, GFXQUADSTRIP, GFXTRI, GFXTRIFAN, and GFXTRISTRIP.
Referenced by GFXVertexList::Draw(), and GFXVertexList::RefreshDisplayList().
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Definition at line 65 of file gfxlib_struct.cpp.
References VSFileSystem::vs_dprintf().
Referenced by GFXVertexList::BeginDrawState().
void SetVector | ( | const double | factor, |
Vector * | pv | ||
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local helper funcs for procedural Modification
Definition at line 631 of file gfxlib_struct.cpp.
Referenced by GFXSphereVertexList::ProceduralModification().
vs_options game_options |