Here is a list of all class members with links to the classes they belong to:
- s -
- S
: MeshXML
, UnitWrapper
- s
: Attributes::returnType
, glVertex
, GFXVertex
, StarSystemGent::Vector
, GFXColorVertex
, GFXTVertex
, DoubleName
, CubeCoord
, GFXVertexList::INDEX
, Quaternion
- s3tc
: gl_options_t
- sa
: GFXMaterial
- sameAddress()
: VsnetSocket
, SOCKETALT
- Sample()
: HeightMapInfo
- sampleFrequency
: Audio::Format
- SAP_Element()
: Opcode::SAP_Element
- SAP_PairData()
: SAP_PairData
, Opcode::SAP_PairData
- satellites
: GamePlanet
, Planet
- save()
: AccountServer
, NetServer
- saveAccount()
: NetServer
- SAVEACCT
: NetActionConfirm
- SavedAccel
: Unit
- SaveDataActions
: Subcmd
- SaveDataTypes
: Subcmd
- SAVEDGAME
: Client
- savedTargets
: FireKeyboard
- SavedUnits()
: SavedUnits
- SaveGame()
: SaveGame
- savegame
: Cockpit
, Client
- saveOpenCategories()
: PickerCells
, Picker
- saveRequest()
: NetClient
- SaveTarget10Key()
: FireKeyboard
- SaveTarget1Key()
: FireKeyboard
- SaveTarget2Key()
: FireKeyboard
- SaveTarget3Key()
: FireKeyboard
- SaveTarget4Key()
: FireKeyboard
- SaveTarget5Key()
: FireKeyboard
- SaveTarget6Key()
: FireKeyboard
- SaveTarget7Key()
: FireKeyboard
- SaveTarget8Key()
: FireKeyboard
- SaveTarget9Key()
: FireKeyboard
- saveTargetKeys
: FIREKEYBOARDTYPE
- say
: BaseInterface::Room::Talk
- saycommand()
: RText
- sb
: GFXMaterial
- Scale()
: Opcode::Matrix3x3
, Opcode::Matrix4x4
, Radar::ViewArea
- SCALE
: MeshXML
- scale
: MeshXML
, TerrainData
, AtmosphericFogMesh
, StarSystem::StarXML
- Scale
: HeightMapInfo
, Matrix3x3
, Matrix4x4
- scales
: TerrainTexture
, TerraXML
- scalet
: TerrainTexture
, TerraXML
- scalex
: SphericalTransform
- scalez
: SphericalTransform
- scanning
: vs_options
- SCANNING
: VDU
- scanRequest()
: NetClient
- scattering
: Atmosphere::Parameters
- scene
: Audio::__impl::SceneManagerData::SourceRef
, Audio::SourcePriorityRef
- Scene()
: Audio::Scene
- SceneIterator
: Audio::SceneManager
- SceneManager()
: Audio::SceneManager
- SceneManagerData()
: Audio::__impl::SceneManagerData
- SceneMap
: Audio::__impl::SceneManagerData
- schedule_priority
: Unit
- scheduleAField
: Unit
- scheduleDefault
: Unit
- schedulepriorityenum
: Unit
- scheduleRoid
: Unit
- scopetype
: varInst
- ScreenToCoord()
: NavigationSystem
- script
: AIEvents::AIEvresult
, missionNode
, delayed_mission
- script_system
: Universe
- scriptContext()
: scriptContext
- scripts
: missionNode::script_t
- scriptStarSystem()
: Universe
- scroll()
: NavigationSystem
- Scroll()
: VDU
- ScrollAllVDU()
: GameCockpit
, Cockpit
- Scroller()
: Scroller
- ScrollerButton()
: ScrollerButton
- scrolloffset
: VDU
- scrollPosition()
: Scroller
- scrollToCell()
: Picker
- scrollToItem()
: BaseComputer
- ScrollVDU()
: GameCockpit
, Cockpit
- SDateFromTrekDate()
: StarDate
- secondary
: UnitWrapper
- secondaryLogo
: Faction
- secondaryLogoAlphaName
: Faction
- secondaryLogoName
: Faction
- secondStageJoinGame()
: BaseComputer
- secondsWithZeroEnergy
: Cockpit
- sector
: SystemInfo
- SectorInfo
: NavigationSystem::CachedSectorIterator
, NavigationSystem::CachedSectorIterator::SectorInfo
- sectors
: vs_options
- secured
: Client
- seed
: SystemInfo
- seek()
: Audio::Source
, Audio::Stream
, NavigationSystem::CachedSystemIterator
, NavigationSystem::CachedSectorIterator
, VidFileImpl
, VidFile
, Audio::RenderableSource
, Audio::OpenALStreamingSound
- seekImpl()
: Audio::RenderableSource
, Audio::OpenALRenderableSource
, Audio::OpenALRenderableStreamingSource
, Audio::Stream
- Segment()
: Segment
, Opcode::Segment
- SegmentAABBOverlap()
: RayCollider
, Opcode::RayCollider
- Select()
: Unit
- SelectAllWeapon()
: Unit
- SelectCamera()
: GameCockpit
, Cockpit
, GameUniverse
, Universe
- selectCell()
: Picker
- selectCommunicationMessage()
: CommunicatingAI
- selectCommunicationMessageMood()
: CommunicatingAI
- SelectCullFace()
: Mesh
, SphereMesh
- selected
: Unit
, menu
- selectedCell()
: Picker
- selectedItem()
: BaseComputer
, Picker
- selectionColor()
: Picker
- SelectionState()
: Orders::AutoDocking
- selectionTextColor()
: Picker
- selectMount()
: BaseComputer::UpgradeOperation
, BaseComputer::BuyUpgradeOperation
, BaseComputer::SellUpgradeOperation
- SELECTOR_MODE_COUNT
: NavComputer
- SelectorMode
: NavComputer
- SelectProperCamera()
: GameCockpit
, Cockpit
- selectShip()
: NetClient
- selectstring
: mItem
- self
: PythonClass< SuperClass >
- sell10Cargo()
: BaseComputer
- SELL_CARGO
: BaseComputer
- SELL_UPGRADE
: BaseComputer
- sellAllCargo()
: BaseComputer
- SellCargo()
: Unit
- sellCargo()
: BaseComputer
- sellSelectedCargo()
: BaseComputer
- sellShip()
: BaseComputer
- SellShip
: Subcmd
- sellUpgrade()
: BaseComputer
- SellUpgradeOperation
: BaseComputer
, BaseComputer::SellUpgradeOperation
- semantic
: Technique::Pass::ShaderParam
- Semantic
: Technique::Pass::ShaderParam
- send()
: mmoc
, Packet
, NetClient
- sendAlive()
: NetClient
- sendAlreadyConnected()
: AccountServer
- sendAuthorized()
: AccountServer
- sendbuf()
: SOCKETALT
, VsnetSocket
, VsnetTCPSocket
, VsnetUDPSocket
- sendButtonCommand()
: NewButton
- sendCargoSnapshot()
: NetServer
- sendCloak()
: NetClient
- sendCommand()
: EventManager
, EventResponder
- sendCommunication()
: NetServer
- sendCredits()
: NetServer
- sendCustom()
: NetClient
, NetServer
- sendDamages()
: NetServer
- sendDockAuthorize()
: NetServer
- sendDockDeny()
: NetServer
- sender
: CommunicationMessage
- sendForcePosition()
: NetServer
- SendGLPosition()
: gfx_light
- sendInputEvent()
: EventManager
- sendJump()
: NetServer
- sendJumpFinal()
: NetServer
- sendKill()
: NetServer
- sendMessage()
: NetServer
- SendMessage()
: NetworkCommunication
- sendMission()
: NetServer
- sendNewUnitQueue()
: NetServer
- sendPosition()
: NetClient
- sendSaveData()
: NetServer
- sendServerData()
: AccountServer
- SendSound()
: NetworkCommunication
- sendstr()
: VsnetHTTPSocket
- sendTextMessage()
: NetClient
- sendUnauthorized()
: AccountServer
- sendUnDock()
: NetServer
- sendWebcamPicture()
: NetClient
- Sensor
: Radar::Track
, Radar::Sensor
- Sequence()
: Orders::Sequence
- sequence
: OrigMeshContainer
, Technique::Pass
- serial
: Mount
, Unit
, NetClient
- server_ip
: Client
- server_port
: Client
- serverip
: Account
- serverport
: Account
- ServerSocket()
: ServerSocket
- ServerSocketTCP()
: ServerSocketTCP
- ServerSocketUDP()
: ServerSocketUDP
- ServerUnicast
: NetworkCommunication
- Set()
: csBox3
, csMatrix3
, csVector3
, Sphere
, HPoint
, Matrix3x3
, Matrix4x4
, Plane
, Point
, Opcode::Point
, Opcode::HPoint
, Opcode::Matrix3x3
, Opcode::Matrix4x4
, Opcode::Plane
, Opcode::Sphere
- set()
: easyDomNode
, Account
, PacketMem
, SocketSet
, SharedPool< T, RefcounterTraits >::Reference
- Set()
: csBox3
- set_attribute()
: easyDomNode
- set_block()
: SOCKETALT
, VsnetSocketBase
- set_nonblock()
: SOCKETALT
, VsnetSocketBase
- set_speed
: Unit::Computer
- setAcceleration()
: ClientState
- setActionString()
: Order
- setActivationFrequency()
: Audio::SceneManager
- SetActiveCockpit()
: Universe
- setActiveStarSystem()
: Universe
- SetAfterburn()
: Orders::MatchLinearVelocity
, Orders::MatchVelocity
, Orders::MoveToParent
, Orders::MoveTo
- SetAfterBurn()
: Unit
- SetAI()
: Unit
- setAll()
: Audio::Listener::Dirty
- SetAllVisible()
: Unit
- SetAltType()
: VSFileSystem::VSFile
- setAngleRange()
: Audio::Listener
, Audio::Source
, Audio::SourceTemplate
- SetAngularVelocity()
: Unit
, PhysicsSystem
- setAngularVelocity()
: ClientState
- SetAniSpeed()
: MeshAnimation
- setArrowType()
: ScrollerButton
- setAtmosphere()
: GamePlanet
, Planet
- setAttackPreference()
: Unit
- setAttenuated()
: Audio::Source
, Audio::SourceTemplate
- setAttribute()
: XMLDOM::XMLElement
- setAttributeUpdateFrequency()
: Audio::SceneManager
- setAverageGunSpeed()
: Unit
- setbad()
: Texture
- SetBlend()
: Stars
- SetBlendMode()
: Mesh
- setBorderColor()
: NewButton
- setButtonColor()
: Scroller
- setCachedConst()
: ClassCache< Typ, Key >
- setCachedMutable()
: ClassCache< Typ, Key >
- setCallback()
: BaseInterface::Room::BaseVSMovie
, ModalDialog
- SetCallback()
: Opcode::MeshInterface
- SetCallsign()
: SaveGame
- setCallsign()
: NetClient
- SetCategory()
: Cargo
- SetCenter()
: csBox3
, Sphere
, Opcode::Sphere
- SetCenterExtents()
: AABB
, Opcode::AABB
- SetCharSize()
: TextPlane
- setChild()
: CriteriaRoot
- SetCloak()
: Briefing
- SetClosestHit()
: RayCollider
- setCockpitOffset()
: Camera
- SetCol()
: Matrix3x3
, Matrix4x4
, Opcode::Matrix3x3
, Opcode::Matrix4x4
- SetCollisionParent()
: Unit
- setColor()
: NavPath
, Control
, PaintText
, Scroller
, Slider
, Window
- SetColor()
: Halo
, GFXColorVertex
- setCombatRole()
: Unit
- SetComm()
: Pilot
- setCommand()
: NewButton
- setCommandTarget()
: EventResponder
- SetCommAnimation()
: GameCockpit
, Cockpit
, VDU
- SetConfigServerAddress()
: NetClient
- setConnected()
: Account
- SetContent()
: Cargo
- setController()
: Window
- setConvex()
: Mesh
- setCosAngleRange()
: Audio::Listener
, Audio::Source
, Audio::SourceTemplate
- SetCount()
: AABBTreeBuilder
, Opcode::AABBTreeBuilder
- SetCulling()
: RayCollider
, Opcode::RayCollider
- SetCurPosition()
: Unit
- setCurrentAIOrder()
: Mission
- setCurrentAIUnit()
: Mission
- setCurrentFrame()
: Mesh
- setCurrentNode()
: NavComputer
- SetCurrentServerAddress()
: NetClient
- SetCurrentState()
: CommunicationMessage
- setCurrentSystem()
: NavigationSystem
- SetCurrentTerrain()
: quadsquare
- SetData()
: LeafTriangles
, Opcode::SAP_EndPoint
, Opcode::LeafTriangles
- SetDecal()
: Logo
- setDefaultDefinitionFile()
: Audio::TemplateManager
- setDeleteOnClose()
: Window
- SetDesiredAngularVelocity()
: Orders::MatchAngularVelocity
- SetDesiredVelocity()
: Orders::MatchLinearVelocity
, Orders::MatchVelocity
- SetDest()
: Orders::MoveTo
, Orders::ChangeHeading
- SetDestination()
: RayCollider
- setDestinationNode()
: NavPath
- SetDimensions()
: Animation
, Halo
- setDirection()
: Audio::Source
- SetDirectory()
: VSFileSystem::VSFile
- setDJEnabled()
: BaseInterface
- setDocument()
: XMLDOM::XMLElement
- setDopplerFactor()
: Audio::Renderer
, Audio::OpenALRenderer
- setDownColor()
: NewButton
- setDownTextColor()
: NewButton
- SetDraw()
: NavigationSystem
- setDrawingState()
: NewButton
- SetDrawNavSystem()
: GameCockpit
, Cockpit
- SetEmpty()
: AABB
, OBB
, Opcode::AABB
, Opcode::OBB
- setEndBorderColor()
: NewButton
- SetEnergyRecharge()
: Unit
- setEnvMap()
: Mesh
- setEventMask()
: BaseInterface::Room::Link
- setExtraCellHeight()
: Picker
- SetFaceCam()
: Animation
- setFaceCamera()
: Unit
- SetFaction()
: Unit
- SetFg()
: Unit
- SetFilename()
: VSFileSystem::VSFile
- setFileType()
: VsnetDownload::Client::Item
- SetFirstContact()
: Collider
, Opcode::Collider
- setFlag()
: Packet
- setFlags()
: Packet
- SetFogState()
: GameNebula
, Nebula
- setFont()
: Control
, PaintText
, StaticDisplay
- setFormat()
: Audio::SoundBuffer
- SetFov()
: Camera
- SetFuel()
: Unit
- SetFullBoxBoxTest()
: OBBCollider
, AABBTreeCollider
, Opcode::AABBTreeCollider
, Opcode::OBBCollider
- setFullname()
: Unit
- SetFullPrimBoxTest()
: AABBTreeCollider
, Opcode::AABBTreeCollider
- setFullScreen()
: Window
- SetFunctionality()
: Cargo
- setGain()
: Audio::Listener
, Audio::Source
, Audio::SourceTemplate
- SetGlowVisible()
: Unit
- SetGrowthFactor()
: Container
- setHidden()
: Control
- setHideChildren()
: PickerCell
- SetHidePointer()
: BaseInterface::Room::BaseVSMovie
- setHighlightColor()
: NewButton
, Picker
- setHighlightTextColor()
: Picker
- SetHitCallback()
: Opcode::RayCollider
- setId()
: Control
- SetIndex()
: VSFileSystem::VSFile
- SetInsidePanPitchSpeed()
: GameCockpit
, Cockpit
- SetInsidePanYawSpeed()
: GameCockpit
, Cockpit
- SetInterpolate()
: Animation
- SetInterpolateFrames()
: AnimatedTexture
- SetInterpolateTCoord()
: AnimatedTexture
- setIsNew()
: Account
- setjmp_buffer
: my_error_mgr
- setJustification()
: PaintText
, StaticDisplay
- SETKPS
: UnitImages< BOGUS >
- setkps()
: ShipCommands
- setLabel()
: NewButton
- setLastKnownPlayingTime()
: Audio::Source
- setLatestTimestamp()
: Client
- SetLength()
: Point
, Opcode::Point
- setLighting()
: Mesh
- setListenerUpdateFrequency()
: Audio::SceneManager
- setLocalAddress()
: SOCKETALT
, VsnetSocket
- SetLocationIndex()
: CollideArray
- SetLoop()
: AnimatedTexture
- setLooping()
: Audio::Source
, Audio::SourceTemplate
- SetLoopInterp()
: AnimatedTexture
- SetLoops()
: Music
- SetMass()
: Cargo
- SetMasterVolume()
: Music
- SetMaterial()
: Mesh
- SetMatricesAndDraw()
: Atmosphere
- SetMaxDist()
: RayCollider
, Opcode::RayCollider
- setMaxDistance()
: Audio::SceneManager
- SetMaxEnergy()
: Unit
- SetMaxFunctionality()
: Cargo
- setMaxMin()
: Slider
- setMaxSources()
: Audio::SceneManager
- setMenu()
: commandI
- SetMeshInterface()
: BaseModel
, Opcode::BaseModel
- setMeterDistance()
: Audio::Renderer
, Audio::OpenALRenderer
- setMinGain()
: Audio::SceneManager
- SetMinMax()
: AABB
, CollisionAABB
, Opcode::AABB
, Opcode::CollisionAABB
- SetMinusInfinity()
: Point
, Opcode::Point
- SetMissionFlag()
: Cargo
- setModal()
: EventResponder
- SetMountOrientation()
: Mount
- SetMountPosition()
: Mount
- SetMouseFlipStatus()
: NavigationSystem
- SetMovie()
: BaseInterface::Room::BaseVSMovie
- setMultiLine()
: StaticDisplay
- setMustRecalc()
: Picker
- setName()
: NavPath
, XMLSerializer
- SetNbInvalidSplits()
: AABBTreeBuilder
, Opcode::AABBTreeBuilder
- SetNbTriangles()
: MeshInterface
, Opcode::MeshInterface
- SetNbVertices()
: MeshInterface
, Opcode::MeshInterface
- SetNebula()
: Unit
, Camera
- SetNeighbors()
: QuadTree
- SetNetworkMode()
: Unit
- SetNormal()
: glVertex
, GFXVertex
, GFXColorVertex
- SetNotUsed()
: Point
, Opcode::Point
- setNull()
: UnitWrapper
- SetNullVelocityRefKey()
: FlyByKeyboard
- setnulvel
: StarShipControlKeyboard
- SetO2T()
: csTransform
, csReversibleTransform
, csOrthoTransform
- SetO2TTranslation()
: csTransform
- setold()
: Texture
- SetOneHitOnly()
: csOPCODECollider
- SetOppositeDir()
: EvadeLeftRightC
- SetOrientation()
: Beam
, Unit
, Animation
, Camera
, LocationSelect
- setOrientation()
: Audio::Listener
, ClientState
- SetOrigin()
: csTransform
- SetOriginDirection()
: Segment
, Opcode::Segment
- setOutlineColor()
: Control
, Window
- setOutlineWidth()
: Window
- SetOutputFileName()
: SaveGame
- setOutputFormat()
: Audio::Renderer
, Audio::BorrowedOpenALRenderer
, Audio::OpenALRenderer
- SetOwner()
: Unit
- setOwner()
: Mission::Objective
- setPageSize()
: Slider
- setPaintTextRect()
: StaticDisplay
- SetParameters()
: Atmosphere
- setParent()
: CriteriaNode
, XMLDOM::XMLElement
- SetParent()
: Orders::AggressiveAI
, Orders::DockingOps
, Orders::FireAt
, FireKeyboard
, EvadeLeftRightC
, Orders::LoopAround
, Orders::FacePerpendicular
, Orders::AutoLongHaul
, Orders::FormUp
, Orders::FormUpToOwner
, Orders::FaceDirection
, Order
, Music
, Cockpit
, PythonAI< SuperClass >
- setPartType()
: ChainPathNode
- setPassword()
: TextInputDisplay
- setPerFrequencyRadiusRatios()
: Audio::Source
, Audio::SourceTemplate
- setPlanetVariable()
: GalaxyXML::Galaxy
- SetPlayerFaction()
: SaveGame
- SetPlayerLocation()
: SaveGame
- SetPlusInfinity()
: Point
, Opcode::Point
- SetPoint()
: AABB
, Opcode::AABB
- SetPointers()
: MeshInterface
- SetPos()
: Orders::FormUp
, Orders::FormUpToOwner
, BaseInterface::Room::BaseText
, BaseInterface::Room::BaseVSSprite
, TextPlane
- SetPosAndCumPos()
: Unit
- setPosition()
: Audio::Listener
, Audio::Source
, Slider
, ClientState
- SetPosition()
: Beam
, Briefing::Ship
, Briefing
, Collidable
, Unit
, Animation
, Camera
, Halo
, HaloSystem
, LocationSelect
, VSSprite
- setPositionUpdateFrequency()
: Audio::SceneManager
- SetPrice()
: Cargo
- SetPrimitiveTests()
: Collider
, Opcode::Collider
- setProgram()
: Technique::Pass
- SetProjectionType()
: Camera
- SetProperties()
: GFXLight
- SetQuantity()
: Cargo
- SetR()
: SphericalTransform
- SetRadius()
: Sphere
, Opcode::Sphere
- setRadius()
: Audio::Listener
, Audio::Source
- setRangeValues()
: Scroller
- setRect()
: Control
, PaintText
, Scroller
, Slider
, StaticDisplay
, Window
- SetRecursiveOwner()
: Unit
- setReference()
: Texture
- setReferenceFreqs()
: Audio::Source
, Audio::SourceTemplate
- setRelative()
: Audio::Source
, Audio::SourceTemplate
- setRemoteAddress()
: SOCKETALT
, VsnetSocket
, VsnetUDPSocket
- setRenderable()
: Audio::Listener
, Audio::Source
- setRenderer()
: Audio::SceneManager
- SetResolveForces()
: Unit
- SetRoll()
: Orders::MatchRoll
- SetRoot()
: VSFileSystem::VSFile
- SetRotation()
: VSSprite
- SetRow()
: Opcode::Matrix4x4
, Matrix3x3
, Matrix4x4
, Opcode::Matrix3x3
, Opcode::Matrix4x4
- SetSavedCredits()
: SaveGame
- SetScale()
: Opcode::Matrix4x4
, Matrix3x3
, Matrix4x4
, Opcode::Matrix3x3
, Opcode::Matrix4x4
- setSceneActive()
: Audio::SceneManager
- setScriptSystem()
: Universe
- setScroller()
: Picker
, StaticDisplay
- setScrollPosition()
: Scroller
- SetSeed()
: BasicRandom
- SetSelectedItem()
: TextArea
- setSelectionColor()
: Picker
- setSelectionTextColor()
: Picker
- setSerial()
: Account
, ClientState
- SetSerial()
: Unit
- setSet()
: SOCKETALT
, VsnetSocketBase
- setShadowWidth()
: NewButton
- SetShieldsOff()
: FireKeyboard
- SetShieldsOneThird()
: FireKeyboard
- SetShieldsTwoThird()
: FireKeyboard
- SetSize()
: Gauge
, BaseInterface::Room::BaseText
, BaseInterface::Room::BaseVSSprite
, csBox3
, Container
, HaloSystem
, TextPlane
, VSSprite
- setSize()
: GFXLight
, Font
, VsnetDownload::Client::Item
- setSizeAndCenter()
: Window
- setSocket()
: Account
- setSound()
: Audio::Source
- SetSoundFile()
: GameCockpit
- setSoundName()
: Audio::SourceTemplate
- setSoundType()
: Audio::SourceTemplate
- setSourceListener()
: Audio::Source
- setSourceNode()
: NavPath
- setSpecMult()
: ClientState
- setSpecRamp()
: ClientState
- SetSprite()
: BaseInterface::Room::BaseVSSprite
, Radar::ViewArea
- SetST()
: VSSprite
- SetStarSystem()
: SaveGame
- SetStaticAnimation()
: GameCockpit
, Cockpit
- setStreaming()
: Audio::SourceTemplate
- setStrokeWeight()
: Font
- SetSubDirectory()
: VSFileSystem::VSFile
- SetSubwindow()
: Camera
- setSupplierPath()
: ChainPathNode
- SetT2O()
: csReversibleTransform
, csOrthoTransform
- SetTangent()
: GFXVertex
, GFXColorVertex
- SetTarget()
: UnitWrapper
- setTargetFg()
: Unit
- setTargetLabel()
: GameCockpit
, Cockpit
- setTCP()
: Client
- setTechnique()
: Mesh
- SetTemporalCoherence()
: Collider
, Opcode::Collider
- setTerrain()
: GamePlanet
, Planet
- SetTex()
: VertInfo
- SetTexCoord()
: GFXVertex
, glVertex
, GFXColorVertex
- SetText()
: TextArea
, BaseInterface::Room::BaseText
, TextPlane
- setText()
: PaintText
, StaticDisplay
- setTextColor()
: Control
, Scroller
, SimplePickerCell
, StaticDisplay
- setTextHighlightColor()
: NewButton
- setTextMargins()
: Picker
, StaticDisplay
- setTexture()
: StaticImageDisplay
, Window
- setTextureCumulativeTime()
: Mesh
- setThumbColor()
: Scroller
, Slider
- setThumbColorBasedOnColor()
: Slider
- setThumbLength()
: Slider
- SetTime()
: BaseInterface::Room::BaseVSSprite
, BaseInterface::Room::BaseVSMovie
, VSSprite
- setTime()
: AnimatedTexture
, Texture
- SetTimeSource()
: AnimatedTexture
, VSSprite
- setTotalBytes()
: VsnetDownload::Client::Notify
, VsnetDownload::Client::NotifyMe
, VsnetDownload::Client::Notify_f
, VsnetDownload::Client::VSNotify
- SetTotalSize()
: Terrain
- setTractorability()
: Unit
- SetTrans()
: Matrix4x4
, Opcode::Matrix4x4
- SetTransformation()
: ContinuousTerrain
, Terrain
, QuadTree
- SetTurretAI()
: Unit
- SetType()
: VSFileSystem::VSFile
- setType()
: XMLDOM::XMLElement
- setUDP()
: Client
- SetUnit()
: UnitContainer
- setUnit()
: NetClient
- setUnitRole()
: Unit
- setUnitState()
: ClientState
- SetUnpickleData()
: Mission
- setunvel
: StarShipControlKeyboard
- Setup()
: Collider
, AABBTreeCollider
, Opcode::Collider
, Opcode::AABBTreeCollider
, NavigationSystem
- SetupCockpits()
: GameUniverse
, Universe
- setupDopplerEffect()
: Audio::OpenALRenderer
- SetupOptimizer()
: CSVTable
- SetupPass()
: Texture
, AnimatedTexture
, Texture
- SetupViewPort()
: GameCockpit
, Cockpit
- setUsedBytes()
: Audio::SoundBuffer
- SetUserData()
: Opcode::RayCollider
- setUserData()
: Audio::Listener
- setUserDataLong()
: Audio::Source
- SetValue
: Subcmd
- setVariable()
: VegaConfig
, GalaxyXML::SGalaxy
, VegaConfig
- setVariableBorderCycleTime()
: NewButton
- setVelocity()
: Audio::Listener
, Audio::Source
, ClientState
- SetVelocity()
: PhysicsSystem
, Unit
- SetVelocityReference()
: UnitWrapper
- SetVelocityRefKey()
: FlyByKeyboard
- setVersion()
: NetBuffer
- SetVertex()
: glVertex
, GFXVertex
, GFXColorVertex
- setVertexList()
: Mesh
- SetView()
: Cockpit
- SetViewingStyle()
: VDU
- SetViewport()
: GameCockpit
, GameUniverse
, Universe
, Cockpit
- setVirtualBoundingBox()
: Mesh
- setVisible()
: NavPath
- SetVisible()
: Unit
- SetVolume()
: Cargo
, Music
, VSFileSystem::VSFile
- SetVtx()
: GFXColorVertex
- setWidthExceeded()
: PaintText
- setWindow()
: WindowController
- SetXZ()
: SphericalTransform
- SetZone()
: StarSystem
- SetZoom()
: Camera
- sex
: CommunicationMessage
- sfactor
: BlendMode
- sg
: GFXMaterial
- SGalaxy()
: GalaxyXML::SGalaxy
- ShaderPass
: Technique::Pass
- shadowWidth()
: NewButton
- Shake()
: GameCockpit
, Cockpit
- shakin
: Cockpit
- shape
: shape_sampler
- shape_sampler()
: shape_sampler
- SharedPool()
: SharedPool< T, RefcounterTraits >
- sharevert
: MeshXML
- SHAREVERT
: MeshXML
- SheltonKey()
: FlyByKeyboard
- sheltonpress
: StarShipControlKeyboard
- sheltonrelease
: StarShipControlKeyboard
- sheltonslide
: FlyByWire
- SheltonSlide()
: FlyByWire
- Shield()
: Shield
- SHIELD
: VDU
- shield
: UnitSounds
, Shield
, Unit
- shield2fb
: Shield
- SHIELD4
: UnitImages< BOGUS >
- shield4fbrl
: Shield
- SHIELD5
: UnitImages< BOGUS >
- SHIELD6
: UnitImages< BOGUS >
- SHIELD7
: UnitImages< BOGUS >
- shield8
: Shield
- SHIELD_DAMAGED
: Unit
- SHIELDB
: UnitImages< BOGUS >
- SHIELDF
: UnitImages< BOGUS >
- ShieldFacing()
: ShieldFacing
- SHIELDL
: UnitImages< BOGUS >
- shieldmesh
: Unit::XML
- shieldmesh_str
: Unit::XML
- shieldpowerstate
: FIREKEYBOARDTYPE
- SHIELDR
: UnitImages< BOGUS >
- ShieldRechargeData()
: Unit
- shieldSerializer()
: Unit
- shieldtight
: Unit
- ShieldUp()
: Unit
- Ship
: Radar::Track::Type
, Briefing::Ship
- SHIP_DEALER
: BaseComputer
- ship_relation_modifier
: Faction
- ShipActions
: Subcmd
- ShipCommands()
: ShipCommands
- shipRequest()
: NetClient
- shipSelections()
: NetClient
- ShipSelectorCallback()
: ShipSelectorCallback
- shouldBePlaying()
: Audio::OpenALRenderableStreamingSource
- ShouldDraw()
: HaloSystem
- ShouldFire()
: Orders::FireAt
- ShouldTargetUnit()
: ChooseTargetClass< numTuple >
- showAll()
: PathManager
- showNetworkStatus()
: BaseComputer
- showNone()
: PathManager
- showPlayerInfo()
: BaseComputer
- showShipStats()
: BaseComputer
- showTurretPicker()
: BaseComputer::UpgradeOperation
- shutDown()
: WindowManager
- Shutdown()
: WebcamSupport
- SIDE_NEG_X
: VSImage
- SIDE_NEG_Y
: VSImage
- SIDE_NEG_Z
: VSImage
- SIDE_POS_X
: VSImage
- SIDE_POS_Y
: VSImage
- SIDE_POS_Z
: VSImage
- SIDE_SINGLE
: VSImage
- sides
: Outline
- Sides()
: VSImage
- sig
: CPK3::TZipDirHeader
, CPK3::TZipLocalHeader
, CPK3::TZipDirFileHeader
- sigIter
: StarSystem
- signal()
: VSCond
- SignalChosenTarget()
: Orders::AggressiveAI
, Orders::FireAt
- SIGNATURE
: CPK3::TZipLocalHeader
, CPK3::TZipDirHeader
, CPK3::TZipDirFileHeader
- signedSamples
: Audio::Format
- SigTargetKey()
: FireKeyboard
- sim_atom_multiplier
: Unit
- SimplePicker()
: SimplePicker
- SimplePickerCell()
: SimplePickerCell
- SimplePickerCells()
: SimplePickerCells
- SimpleScene()
: Audio::SimpleScene
- SimpleSound()
: Audio::SimpleSound
- SimpleSource()
: Audio::SimpleSource
- size
: ddsHeader
, MeshXML::ZeLogo
, Font
, UnitCollection
- Size()
: Size
- size()
: LeakVector< MyType >
- SIZE
: MeshXML
- size()
: NavigationSystem::CachedSystemIterator
, weapon_info
, MyIndHalo
, StaticTuple< T, n >
, Rect
, Mount
, navdrawnode
, ParticlePoint
, Radar::ViewArea
, GFXLight
, CSVRow
, NavigationSystem::CachedSectorIterator
, Resizable< ITEM >
- Size()
: Size
, VSFileSystem::VSFile
- SIZEOF_BITMAPINFOHEADER
: VSImage
- sizes
: OrigMeshLoader
- sizeX
: VSImage
- sizeY
: VSImage
- SkewSymmetric()
: Opcode::Matrix3x3
, Matrix3x3
- Skip()
: Music
- SkipPrimitiveTests()
: Collider
, Opcode::Collider
- SkipRandList()
: Music
- SkipRandSong()
: Music
- slide_end
: Unit::Computer
- slide_start
: Unit::Computer
- Slider()
: Slider
- SLOCATION
: Order
- SmallestAxis()
: Opcode::Point
, Point
- smallun
: SystemInfo
- smooth_lines
: gl_options_t
- smooth_points
: gl_options_t
- smooth_shade
: gl_options_t
- SnapshotSubCommand
: ZoneMgr
- SOCKETALT()
: SOCKETALT
- SocketSet()
: SocketSet
- Sort()
: RadixSort
, TextAreaItem
- SortCargo()
: Unit
- sorted
: CollideArray
- SortList()
: TextArea
- sos()
: Audio::VirtualIterator< _T, _Rt, _Pt >
, Audio::VirtualMappingIterator< _It, _T, _Rt, _Pt >
, Audio::ChainingIterator< _It1, _It2 >
, Audio::VirtualStandardIterator< _It >
- Sound()
: Audio::Sound
- sound
: Mount
, weapon_info
, soundContainer
, Unit
- sound_enabled
: game_data_t
- sound_volume
: game_data_t
- soundArray()
: soundArray
- soundAttributes
: Audio::Source
- SoundBuffer()
: Audio::SoundBuffer
- soundContainer()
: soundContainer
- soundfile
: BaseInterface::Room
- soundfiles
: BaseInterface::Room::Talk
, FSM::Node
- SoundKey()
: Audio::__impl::OpenAL::RendererData::SoundKey
- SoundMap
: Audio::__impl::OpenAL::RendererData
- soundname
: ApproxSound
- soundPtr
: Audio::Source
- sounds
: FSM::Node
- sounds_to_stop
: Music
- soundscene
: BaseInterface::Room::BaseVSSprite
- soundsource
: BaseInterface::Room::BaseVSSprite
- source
: Audio::__impl::SceneManagerData::SourceRef
, navdrawnode
, NavPath
- SOURCE
: ChainPathNode
- Source()
: Audio::Source
- sourceIndex
: Technique::Pass::TextureUnit
- SourceIterator
: Audio::SimpleScene
- SourceListener()
: Audio::SourceListener
- sourcePath
: Technique::Pass::TextureUnit
- SourcePriorityRef()
: Audio::SourcePriorityRef
- SourceRef()
: Audio::__impl::SceneManagerData::SourceRef
- SourceRefSet
: Audio::__impl::SceneManagerData
- SourceTemplate()
: Audio::SourceTemplate
- sourceType
: Technique::Pass::TextureUnit
- SourceType
: Technique::Pass::TextureUnit
- span()
: Audio::Range< T >
- sparkcolor
: Faction
- sparkle_accum
: GameUnit< UnitType >
- SPEC_MODAL
: UnitImages< BOGUS >
- SPECDriveFunctionality
: UnitImages< BOGUS >
- SPECDriveFunctionalityMax
: UnitImages< BOGUS >
- SPECIAL
: weapon_info
- SpecialFX
: MeshDrawContext
- SPECIALMISSILE
: weapon_info
- specInterdiction
: Unit
- specInterdictionOnline
: Unit::graphic_options
- specular
: GFXLight
, GFXTVertex
- SPECULAR
: MeshXML
- SPECUpdate
: ZoneMgr
- Speed
: weapon_info
- speed
: BriefingOrder
, UnitWrapper
- SpeedAndCourse
: CommunicatingAI
- Sphere()
: Sphere
, Opcode::Sphere
- sphere
: GFXSphereVertexList
- Sphere()
: Sphere
- SPHERE
: Unit::Computer::RADARLIM::Brand
- Sphere()
: Opcode::Sphere
- SphereAABBOverlap()
: SphereCollider
, Opcode::SphereCollider
- SphereCache()
: Opcode::SphereCache
, SphereCache
- SphereCollider()
: SphereCollider
, Opcode::SphereCollider
- SphereContainsBox()
: Opcode::SphereCollider
, SphereCollider
- SphereDisplay
: Radar::Type
, Radar::SphereDisplay
- SphereMesh()
: SphereMesh
- SphereSizeX
: TerraXML
- SphereSizeZ
: TerraXML
- SphereTriOverlap()
: Opcode::SphereCollider
, SphereCollider
- sphereZoom
: Radar::BubbleDisplay::AnimationItem
, Radar::BubbleDisplay
- SphericalTransform()
: SphericalTransform
- splash_screen
: vs_options
- Split()
: Unit
, Opcode::AABBTreeNode
, GameUnit< UnitType >
, AABBTreeNode
- spr
: BaseInterface::Room::BaseVSSprite
- spread
: StarVlist
- sprite
: Radar::ViewArea
- SpriteStarVlist()
: SpriteStarVlist
- SqQueue
: VsnetTCPSocket
- SqQueueP
: VsnetTCPSocket
- SqQueues()
: VsnetTCPSocket::SqQueues
- squadLogo
: Flightgroup
- squadlogos
: Mesh
- Square
: quadcornerdata
- SquareDistance()
: Opcode::Segment
, Ray
, Opcode::Ray
, Segment
, Point
, Opcode::Point
- SquaredNorm()
: csVector3
- SquaredOriginDist()
: csBox3
- SquaredOriginMaxDist()
: csBox3
- SquareMagnitude()
: HPoint
, Opcode::Point
, Point
, Opcode::HPoint
- sr
: GFXMaterial
- sRGBAware
: Technique::Pass
- SSELF
: Order
- st_size
: stat
- Stability
: weapon_info
- stage
: Texture
- stak
: GalaxyXML::XML
- Star
: Radar::Track::Type
- star_spreading
: vs_options
- star_system
: Universe
- star_system_scale
: vs_options
- starblend
: vs_options
- StarDate()
: StarDate
- STARGET
: Order
- StarInfo()
: StarSystemGent::StarInfo
- StarIter()
: StarIter
- Stars()
: Stars
- stars
: StarSystem
, SystemInfo
- StarShipControlKeyboard()
: StarShipControlKeyboard
- starships
: Briefing
- starsp
: StarSystem::StarXML
- StarSystem()
: StarSystem
- StarSystemIndex()
: Universe
- start()
: BaseComputer::BuyUpgradeOperation
, NetServer
, PaintText::TextFragment
, VSThread
, BaseComputer::SellUpgradeOperation
, WarpTrail
, AccountServer
- StartAnimation()
: MeshAnimation
- StartArmor
: Cockpit
- StartBoundingBox()
: csBox3
- StartCapture()
: WebcamSupport
- startcomm
: StarShipControlKeyboard
- startCommunication()
: NetClient
- StartDraw()
: Universe
, GameUniverse
- STARTFRAME
: MeshXML
- startGame()
: NetClient
- StartGFX()
: GameUniverse
- StartGL()
: GameUniverse
- startkey
: UnitWithinRangeLocator< T >
- StartKey()
: FlyByKeyboard
- startMsg()
: AccountServer
- startPlaying()
: Audio::Source
, Audio::RenderableSource
- startPlayingImpl()
: Audio::SimpleSource
, Audio::Source
, Audio::OpenALRenderableStreamingSource
, Audio::RenderableSource
, Audio::OpenALRenderableSource
- startpress
: StarShipControlKeyboard
- startWebcamTransfer()
: NetClient
- StartWebcamTransfer()
: NetworkCommunication
- StarVlist()
: StarVlist
- state
: MouseEvent
, VsnetDownload::Client::Item
- state_stack
: MeshXML
- Static
: quadsquare
- staticable()
: VDU
- StaticCullData()
: quadsquare
, QuadTree
- StaticDisplay()
: StaticDisplay
- StaticImageDisplay()
: StaticImageDisplay
- Statistics()
: StarSystem::Statistics
- stats
: StarSystem
, Faction::faction_stuff
- STATUS
: Mount
- status
: Mount
- StealMeshes()
: Unit
- StillExists()
: Universe
- stolen_setspeed
: FlyByWire
- stolen_setspeed_value
: FlyByWire
- Stop()
: Music
, FlyByWire
, Music
- StopAllSounds()
: FSM
- StopAnimation()
: MeshAnimation
- StopAutoKey()
: FlyByKeyboard
- stopCommunication()
: NetClient
- StopKey()
: FlyByKeyboard
- stopPlaying()
: Audio::Source
, Audio::RenderableSource
- stopPlayingImpl()
: Audio::SimpleSource
, Audio::RenderableSource
, Audio::OpenALRenderableStreamingSource
, Audio::OpenALRenderableSource
, Audio::Source
- stoppress
: StarShipControlKeyboard
- StopSound()
: FSM::Node
- StopWebcamTransfer()
: NetworkCommunication
- stopWebcamTransfer()
: NetClient
- str
: XMLType
, colorstring
, retString128
, delayed_mission
- Stream()
: Audio::Stream
- streaming
: Audio::SourceTemplate
, Audio::Sound::Flags
- StreamTexture()
: StreamTexture
- string_val
: varInst
- StringIntKey()
: StringIntKey
- StringValue
: Subcmd
- stringWidth()
: Font
- strokeWeight()
: Font
- strokeWidth()
: Font
- structurelimits
: Unit::Limits
- Sub()
: Matrix3x3
, Opcode::Matrix3x3
, Point
, Matrix3x3
, HPoint
, Point
, Opcode::HPoint
, Opcode::Point
, Point
, Opcode::Point
, HPoint
, Opcode::Point
- Subdivide()
: AABBTreeNode
, Opcode::AABBTreeNode
- SubEnabledCount
: quadsquare
- subheirarchy
: GalaxyXML::SGalaxy
- subnodes
: XMLnode
, easyDomNode
- suborders
: Order
- SUBORDERTYPES
: Order
- subsystems
: NavigationSystem::CachedSectorIterator::SectorInfo
- subtargetkey
: FIREKEYBOARDTYPE
- subtype
: Order
- SubUnit
: Unit::graphic_options
- SubUnits
: Unit
- subunitSerializer()
: Unit
- SubUnitStruct()
: SubUnitStruct
- SubUnitTargetKey()
: FireKeyboard
- success()
: CSVRow
- sunradius
: SystemInfo
- suspend()
: Audio::__impl::OpenAL::RendererData
- Swap()
: PipelinedTexture
- swap()
: Audio::SoundBuffer
- SwapHugeAccum()
: UnitHash3d< CTSIZ, CTACCURACY, CTHUGE >
- SwapIn()
: GameStarSystem
, StarSystem
- SwapOut()
: StarSystem
, GameStarSystem
- SweepAndPrune()
: SweepAndPrune
, Opcode::SweepAndPrune
- switch_combat_mode
: StarShipControlKeyboard
- SwitchCombatFlightMode()
: Unit
- SwitchCombatModeKey()
: FlyByKeyboard
- SwitchControl()
: Cockpit
, GameCockpit
- SwitchFlightMode()
: FlyByWire
- switchinertialflight
: StarShipControlKeyboard
- SWITCHING
: UnitImages< BOGUS >
- switchjoybank
: StarShipControlKeyboard
- switchjoyinertialxy
: StarShipControlKeyboard
- switchjoyinertialxz
: StarShipControlKeyboard
- switchjoyroll
: StarShipControlKeyboard
- switchmode
: StarShipControlKeyboard
- SwitchMode()
: VDU
- SwitchSecured()
: FlyByKeyboard
- switchsecured
: StarShipControlKeyboard
- SwitchSecured()
: NetworkCommunication
- switchSecured()
: NetClient
- SwitchShip
: Subcmd
- switchToControls()
: BaseComputer
- switchToMajorControls()
: NavComputer
- switchToMinorControls()
: NavComputer
- switchToTargetModeOnKey
: vs_options
- switchWebcam()
: NetClient
- switchwebcam
: StarShipControlKeyboard
- SwitchWebcam()
: NetworkCommunication
, FlyByKeyboard
- synchronizeTime()
: NetClient
- sysId
: XMLDOM::XMLDocument
- system
: AbsolutePathNode
- system_faction
: StarSystem::Statistics
- systemcentroid
: StarSystem::StarXML
- systemdrawnode()
: systemdrawnode
- SystemInfo()
: NavigationSystem::CachedSystemIterator::SystemInfo
, NavigationSystem::CachedSystemIterator
, NavigationSystem::CachedSystemIterator::SystemInfo
- SystemIterator()
: NavigationSystem::SystemIterator