Here is a list of all class members with links to the classes they belong to:
- n -
- n
: Plane
, Opcode::Plane
- na
: StarSystemGent::Color
- name
: Flightgroup
, vColor
, Technique::Pass::ShaderParam
, PickData
, Faction::faction_stuff::faction_name
, GLTexture
, TextAreaItem
, varInst
, StarSystemGent::PlanetInfo
, Client
, StarSystem
, SystemInfo
, XMLSupport::Attribute
, XMLSupport::EnumMap::Pair
, missionNode::script_t
, Texture
- Name
: coms
, mItem
- name
: NavPath
- Name
: menu
, easyDomNode
- name
: Unit
, NavigationSystem::CachedSystemIterator::SystemInfo
, NavigationSystem::CachedSectorIterator::SectorInfo
- Names
: MeshXML
- names
: SystemInfo
- nativeOrder
: Audio::Format
- NAV
: VDU
- nav
: Orders::AggressiveAI
- navCheckIter
: StarSystem::Statistics
- NavComputer
: PathManager
, NavigationSystem
, NavComputer
- navDestination
: Orders::AggressiveAI
- navdrawlist()
: navdrawlist
- navdrawnode()
: navdrawnode
- NavigationSystem()
: NavigationSystem
- NavPath
: PathManager
, NavigationSystem
, NavPath
- NavPoint
: Unit::Computer
- navs
: StarSystem::Statistics
- NavScreen()
: GameCockpit
- navscreenoccupied()
: navscreenoccupied
- navsys
: NavComputer
- nb
: StarSystemGent::Color
- nb_prims
: AABBTreeOfVerticesBuilder
, AABBTreeOfAABBsBuilder
, AABBTreeOfTrianglesBuilder
, Opcode::AABBTreeOfVerticesBuilder
, Opcode::AABBTreeOfAABBsBuilder
, Opcode::AABBTreeOfTrianglesBuilder
- nbframes
: WebcamSupport
- nDirEntries
: CPK3::TZipDirHeader
- nDisk
: CPK3::TZipDirHeader
- NearestBaseKey()
: FireKeyboard
- nearestbasekey
: FIREKEYBOARDTYPE
- NearestDangerousHostileKey()
: FireKeyboard
- nearestdangeroushostilekey
: FIREKEYBOARDTYPE
- NearestFriendlyKey()
: FireKeyboard
- nearestfriendlykey
: FIREKEYBOARDTYPE
- nearesthostilekey
: FIREKEYBOARDTYPE
- NearestHostileTargetKey()
: FireKeyboard
- NearestJumpKey()
: FireKeyboard
- nearestjumpkey
: FIREKEYBOARDTYPE
- NearestPlanetKey()
: FireKeyboard
- nearestplanetkey
: FIREKEYBOARDTYPE
- NearestTargetKey()
: FireKeyboard
- NearestTargetTurretKey()
: FireKeyboard
- NearestUnitLocator()
: NearestUnitLocator
- NEARINVIS
: MeshDrawContext
- neartargetkey
: FIREKEYBOARDTYPE
- nearturrettargetkey
: FIREKEYBOARDTYPE
- Nebula
: Radar::Track::Type
, Nebula
- nebula
: Unit
- nebulae
: SystemInfo
- nebulaelist
: SystemInfo
- need_test_writable()
: VsnetSocketBase
, VsnetHTTPSocket
, VsnetTCPSocket
- NeedDistance()
: NearestUnitLocator
, UnitWithinRangeLocator< T >
, UnitPtrLocator
- needsActivation
: Audio::__impl::SceneManagerData::SourceRef
- NeedsProcessDrawQueue()
: Animation
- NeedsProcessFarDrawQueue()
: Animation
- Neg()
: Matrix3x3
, Point
, Opcode::Point
, Opcode::Matrix3x3
- negotiate()
: mmoc
- net_accel
: Unit
- NetActionConfirm()
: NetActionConfirm
- NetBuffer
: ClientState
, NetBuffer
- NetClient()
: NetClient
- NetForce
: Unit
- NetLocalForce
: Unit
- NetLocalTorque
: Unit
- netLock()
: Universe
- netLocked()
: Universe
- NetServer()
: NetServer
- netswap()
: weapon_info
, Matrix
, Quaternion
, Transformation
, GFXColor
- NetTorque
: Unit
- netversion
: Client
- NETWORK
: BaseComputer
, VDU
- network_lock
: Universe
- NetworkCommunication()
: NetworkCommunication
- networked
: Unit
- Neutral
: Radar::Track::Relation
- neutralcount
: StarSystem::Statistics
- Never
: Technique::Pass
- new_game_save_name
: vs_options
- NewButton()
: NewButton
- newcamq
: StarVlist
- newcamr
: StarVlist
- newcitizencount
: StarSystem::Statistics
- newenemycount
: StarSystem::Statistics
- newFlightgroup()
: Flightgroup
- newfriendlycount
: StarSystem::Statistics
- newneutralcount
: StarSystem::Statistics
- NewObject()
: PythonBasicType
- newOrder()
: OrderFactory
- NEWS
: BaseComputer
- news_from_cargolist
: vs_options
- newsPickerChangedSelection()
: BaseComputer
- next()
: Audio::VirtualIterator< _T, _Rt, _Pt >
, UnitCollection::UnitIterator
, UnitCollection::ConstIterator
, UnitCollection::UnitIterator
, UnitCollection::ConstIterator
, UnitCollection::ConstFastIterator
, UnitCollection::FastIterator
, NavigationSystem::SystemIterator
, NavigationSystem::CachedSystemIterator
, NavigationSystem::CachedSectorIterator
, UniverseUtil::PythonUnitIter
- Next
: Opcode::SAP_EndPoint
- next_repair_cargo
: UnitImages< BOGUS >
- next_repair_time
: UnitImages< BOGUS >
- nextactive
: AnimatedTexture
- nextactiveMesh
: MeshAnimation
- nextBufferImpl()
: Audio::Stream
- nextitem
: navdrawnode
- NextMountCloser()
: Mount
- nextSignificantUnit()
: StarSystem
- ng
: StarSystemGent::Color
- nmips
: ddsHeader
- nnear
: _GFXFogState
- no_collision_time
: StarSystem
- NO_DAMAGE
: Unit
- NoBufferException()
: Audio::Stream::NoBufferException
- NoDamageParticles
: Unit::graphic_options
- Node()
: FSM::Node
- nodes
: FSM
- nodestack
: easyDomFactory< domNodeType >
- NODRIVE
: UnitImages< BOGUS >
- noescape
: menu
- NOLIST
: Music
- NOMINAL
: UnitImages< BOGUS >
- None
: Radar::Sensor::ThreatLevel
- NONE
: MeshDrawContext
- None
: Radar::Sensor::Capability
, Technique::Pass::TextureUnit
, Technique::Pass
- noop()
: Bolt
- Norm()
: csVector3
- norm()
: Audio::TVector3< T >
- NORMAL
: MeshXML
- Normal()
: IndexedTriangle
, Triangle
, Opcode::IndexedTriangle
, Opcode::Triangle
- NORMAL_STATE
: NewButton
- Normalize()
: csVector3
, HPoint
, Matrix3x3
, Point
, Opcode::Point
, Opcode::HPoint
, Opcode::Plane
, Quaternion
- normalize()
: Audio::TVector3< T >
- Normalize()
: Plane
, Opcode::Matrix3x3
- normalized()
: Audio::TVector3< T >
- normSquared()
: Audio::TVector3< T >
- NOT_DOCKED
: Unit
- NOTAPPLICABLE
: UnitImages< BOGUS >
- notDone()
: UnitCollection::ConstFastIterator
, UnitCollection::ConstIterator
, UnitCollection::UnitIterator
, UnitCollection::ConstIterator
, UnitCollection::FastIterator
, UniverseUtil::PythonUnitIter
, UnitCollection::UnitIterator
- NoteFile()
: VsnetDownload::Client::NoteFile
- NOTENOUGHENERGY
: UnitImages< BOGUS >
- notequal()
: UnitWrapper
- NotFoundException()
: Audio::NotFoundException
- nothingSequence
: Radar::PlaneDisplay
- notify()
: VsnetDownload::Client::VSNotify
, VsnetDownload::Client::FileSet::NotifyConclusion
, VsnetDownload::Client::Notify
, VsnetDownload::Client::Notify_f
, VsnetDownload::Client::NotifyMe
- Notify_f()
: VsnetDownload::Client::Notify_f
- Notify_fp()
: VsnetDownload::Client::Notify_fp
- NotifyConclusion()
: VsnetDownload::Client::FileSet::NotifyConclusion
- NotifyFunction
: VsnetDownload::Client::Notify_f
- NotifyMe()
: VsnetDownload::Client::NotifyMe
- notifySceneAttached()
: Audio::SimpleSource
- notifySourcePlaying()
: Audio::SceneManager
, Audio::SimpleScene
- NotImplementedException()
: Audio::NotImplementedException
- notNull()
: UnitWrapper
- notSpecial()
: WeaponComparator< FORWARD >
- NOWEAP
: weapon_info
- nr
: StarSystemGent::Color
- nr_arguments
: missionNode::script_t
- nr_of_axes
: JoyStick
- nr_of_buttons
: JoyStick
- nr_of_hats
: JoyStick
- nr_ships
: Flightgroup
, CreateFlightgroup
- nr_ships_left
: Flightgroup
- nr_waves_left
: Flightgroup
- nrmllinstrip
: MeshXML
- nrmlquadstrip
: MeshXML
- nrmltrifan
: MeshXML
- nrmltristrip
: MeshXML
- nStartDisk
: CPK3::TZipDirHeader
- NULL_DISPLAY
: BaseComputer
, NavComputer
- NULL_SELECTOR
: NavComputer
- NULL_TRANSACTION
: BaseComputer
- NullDisplay
: Radar::Type
- nullify()
: Functor< TClass >
- num
: Outline
, OrigMeshLoader
, VsnetDownload::Adapter::ResolveResponse
, VsnetDownload::Adapter::DownloadRequest
, VsnetDownload::Adapter::ResolveRequest
, StarSystemGent::PlanetInfo
- NUM_COLLIDE_MAPS
: Unit
- num_far_stars
: vs_options
- num_near_stars
: vs_options
- num_sides
: Outline
- num_vertices
: MeshXML
- NumAnimationPoints
: Unit::graphic_options
- numAnimations()
: MeshAnimation
- number
: light_key
, Shield
- number_of_attackers
: Cockpit
- number_of_flightgroups
: Mission
- number_of_ships
: Mission
- NumButtons()
: JoyStick
- numCargo()
: Unit
- numChildren()
: XMLDOM::XMLElement
- numContTerrain()
: StarSystem
, GameStarSystem
- numforcelogo
: Mesh
- numframes
: AnimatedTexture
- numFrames()
: Texture
, AnimatedTexture
- numFX()
: Mesh
- NUMGAUGES
: UnitImages< BOGUS >
- numhalo()
: HaloSystem
- NumHalos()
: HaloSystem
- numjumps
: StarSystemGent::StarInfo
, StarSystemGent::PlanetInfo
- numLayers()
: Texture
, AnimatedTexture
- NumLights
: Technique::Pass::ShaderParam
- numlists
: GFXVertexList
- numlods
: Mesh
- nummesh()
: GameUnit< UnitType >
, Unit
- numnearstars
: StarSystem::StarXML
- numoldsystems
: vs_options
- numPasses()
: Texture
, AnimatedTexture
- numPlayers()
: Universe
- numQuads()
: GFXVertexList
- NumRunningSystems
: vs_options
- numsquadlogo
: Mesh
- numstarbases
: StarSystemGent::StarInfo
, StarSystemGent::PlanetInfo
- numstars
: StarSystem::StarXML
, SystemInfo
- numTerrain()
: StarSystem
, GameStarSystem
- NumTextures()
: SpriteStarVlist
- numTextures()
: Mesh
- NumTextures()
: StarVlist
- numTris()
: GFXVertexList
- numun1
: SystemInfo
- numun2
: SystemInfo
- numVertices
: GFXVertexList
- nv_fp2
: gl_options_t