Here is a list of all class members with links to the classes they belong to:
- u -
- u
: GFXTVertex
- u32_val
: type_conv
- uc
: XMLType::wordlength
, DockedUnits
- ucref
: Unit
- ucSize
: CPK3::TZipLocalHeader
, CPK3::TZipDirFileHeader
- ui
: XMLType::wordlength
- un
: unorigdest
- UnBind()
: Texture
- UNCHOSEN
: Mount
- und
: FIREKEYBOARDTYPE
- UnDirty()
: StarShipControlKeyboard
- UnDock()
: Unit
- Undock()
: Orders::DockingOps
- UndockingState()
: Orders::AutoDocking
- UnDockKey()
: FireKeyboard
- undockRequest()
: NetClient
- UnDraw()
: Mesh
- UnFire()
: Mount
, Unit
- UNFIRED
: Mount
- unfireRequest()
: NetClient
- Unfold()
: Point
, Opcode::Point
- unhook()
: CriteriaBinaryOperator
, CriteriaLeaf
, CriteriaNode
, CriteriaParent
, CriteriaRoot
, CriteriaNot
- uniformExc()
: VSRandom
- uniformInc()
: VSRandom
- unique_mode
: GFXVertexList
- uniqueUnitName
: MeshAnimation
- unit
: Collidable::CollideRef
, UnitContainer
- UNIT
: CreateFlightgroup
, LineCollide
- Unit()
: csVector3
, Unit
- UNIT_BOLT
: Unit
- UNIT_ONLY
: Unit
- unit_role
: Unit
- UnitCollection
: UnitCollection::UnitIterator
, UnitCollection::ConstIterator
, UnitCollection
- UnitContainer()
: UnitContainer
- unitCount
: MeshAnimation
- UnitDrawer()
: UnitDrawer
- unitDst
: MeshAnimation
- unitfaction
: Cockpit
- UnitFactory
: GameAsteroid
, Asteroid
, GameBuilding
, Building
, GameEnhancement
, Enhancement
, GameMissile
, Missile
, GameNebula
, Nebula
, GamePlanet
, Planet
, GameUnit< UnitType >
, Unit
- UnitHash3d()
: UnitHash3d< CTSIZ, CTACCURACY, CTHUGE >
- UnitImages()
: UnitImages< BOGUS >
- unitInAutoRegion()
: Cockpit
- UnitIterator
: UnitCollection
, UnitCollection::UnitIterator
- unitlevel
: AIScriptXML
, Unit::XML
, StarSystem::StarXML
- unitModifications
: Unit::XML
- unitmodname
: Cockpit
- unitname
: StarSystemGent::PlanetInfo
- UnitPtrLocator()
: UnitPtrLocator
- UnitRandomVector()
: Point
, Opcode::Point
- unitRole()
: Unit
- Units
: MeshAnimation
- units
: Unit::XML
- unitscale
: UnitImages< BOGUS >
, Unit::XML
- UnitsOnly()
: NearestUnitLocator
, NearestBoltLocator
, NearestObjectLocator
, NearestNavLocator
, NearestNavOrCapshipLocator
, UnitWithinRangeLocator< T >
, UnitPtrLocator
- UnitTargetKey()
: FireKeyboard
- unitToDockWith
: UnitWrapper
- unittype
: CreateFlightgroup
- UnitWithinRangeLocator()
: UnitWithinRangeLocator< T >
- UnitWithinRangeOfPosition()
: UnitWithinRangeOfPosition< T >
- UnitWrapper
: UnitWrapper
- unitwriter
: UnitImages< BOGUS >
- Universe
: StarSystem
, Universe
- universe_path
: vs_options
- UnivMap()
: UnivMap
- Unknown
: Radar::Track::Type
- UNKNOWN
: Orders::AggressiveAI
, weapon_info
, MeshXML
, Account
- unload()
: Audio::Sound
- unloadImpl()
: Audio::OpenALSimpleSound
, Audio::OpenALStreamingSound
, Audio::Sound
- unloadSound()
: Audio::__impl::OpenAL::RendererData
- unloadSounds()
: Audio::__impl::OpenAL::RendererData
- UnloadStarSystem()
: Universe
- unlock()
: VSMutex
- UnMap()
: StreamTexture
, GFXVertexList
- unorigdest()
: unorigdest
- UnpackUnitInfo()
: Cockpit
- UnPickle()
: Orders::FireAt
, Mission
, PythonMissionBaseClass
, pythonMission
- UnpickleMission
: Mission
- unqueueBuffer()
: Audio::OpenALStreamingSound
- unreadyToJump()
: NetClient
- UnRef()
: Unit
- unselectedalpha
: navdrawlist
- unset()
: SocketSet
- unsorted
: CollideArray
- UnsupportedCodecException()
: VidFile::UnsupportedCodecException
- UnsupportedFormatException()
: Audio::UnsupportedFormatException
- unused1
: Unit::graphic_options
- Up()
: FlyByWire
- up
: XMLnode
, ShipCommands
- UP_ARROW
: ScrollerButton
- UpAndDownGrade()
: Unit
- UpCoordinateLevel()
: Unit
- Update()
: MeshFX
, Briefing::Ship
, Atmosphere
, Bolt
, Briefing
, CollideTable
, Cockpit
, quadsquare
, QuadTree
, PhysicsSystem
, GameStarSystem
, StarSystem
, Universe
- update()
: Audio::Listener
, Audio::RenderableListener
, Audio::RenderableSource
, VsnetDownload::Client::FileSet
, Audio::SourceListener
, NavPath
- UPDATE_ALL
: Audio::RenderableListener
, Audio::RenderableSource
- UPDATE_ATTRIBUTES
: Audio::RenderableSource
, Audio::RenderableListener
- UPDATE_EFFECTS
: Audio::RenderableListener
, Audio::RenderableSource
- UPDATE_GAIN
: Audio::RenderableListener
, Audio::RenderableSource
- UPDATE_LOCATION
: Audio::RenderableListener
, Audio::RenderableSource
- UpdateAll()
: Terrain
- UpdateAllFrame()
: AnimatedTexture
- UpdateAllPhysics()
: AnimatedTexture
- updateAttackers()
: Cockpit
- updateBackpointer()
: UpdateBackpointers< location_index >
- UpdateBolt()
: UpdateBolt
- UpdateBoltInfo()
: CollideArray
- UpdateBolts()
: UpdateBolts
- UpdateCameraSounds()
: Camera
- UpdateCollideQueue()
: Unit
- UpdateColor()
: NavigationSystem::CachedSystemIterator::SystemInfo
- UpdateContrabandSearch()
: CommunicatingAI
- updated
: NavPath
- updateDependants()
: PathManager
- updateDescription()
: NavComputer
- UpdateFlags
: Audio::RenderableSource
, Audio::RenderableListener
- updateForce()
: ForceFeedback
- UpdateFrames()
: MeshAnimation
- UpdateFX()
: Mesh
- UpdateGFX()
: Camera
- UpdateGFXAgain()
: Camera
- UpdateGFXFrustum()
: Camera
- UpdateGLCenter()
: Camera
- UpdateGraphics()
: StarVlist
- UpdateHudMatrix()
: GameUnit< UnitType >
, Unit
- updateImpl()
: Audio::RenderableListener
, Audio::OpenALRenderableStreamingSource
, Audio::OpenALRenderableListener
, Audio::OpenALRenderableSource
, Audio::RenderableSource
- updateListenerImpl()
: Audio::SceneManager
- UpdateMissiles()
: StarSystem
- UpdateMouse()
: CoordinateSelect
- updateNodeDescription()
: NavComputer
- UpdateObject()
: Opcode::SweepAndPrune
, SweepAndPrune
- updatePath()
: NavigationSystem
- updatePaths()
: PathManager
- UpdatePhysics()
: Unit
, Beam
, Bolt
- UpdatePhysics2()
: GameMissile
, Nebula
, Building
, GameAsteroid
, GameUnit< UnitType >
, Missile
, GameBuilding
, GameNebula
, Unit
- UpdatePlanetGFX()
: Camera
- updateRenderable()
: Audio::Source
- UpdateSourceListener()
: Audio::UpdateSourceListener
- updateSourcesImpl()
: Audio::SceneManager
- updateSpecificPath()
: PathManager
- updateSpeedEffect()
: ForceFeedback
- UpdateSubunitPhysics()
: Unit
- updateTransactionControls()
: BaseComputer
- updateTransactionControlsForSelection()
: BaseComputer
- UpdateType
: PathManager
- updateUI()
: BaseComputer::UpgradeOperation
- UpdateUnitPhysics()
: StarSystem
- UpdAutoPilot()
: GameCockpit
, Cockpit
- UpEvent
: BaseInterface::Room::Link
- UpFreq()
: FlyByKeyboard
- Upgrade()
: GameUnit< UnitType >
, Unit
- UPGRADE
: BaseComputer
- Upgrade()
: Unit
- UpgradeInterface()
: GameUnit< UnitType >
, Unit
- UpgradeMounts()
: Unit
- UpgradeOperation
: BaseComputer
, BaseComputer::UpgradeOperation
- UpgradeSubUnits()
: GameUnit< UnitType >
, Unit
- UpgradeSubUnitsWithFactory()
: Unit
- UpgradeVolume
: UnitImages< BOGUS >
- UpgradingInfo
: Unit
- UpKey()
: FlyByKeyboard
- uppress
: StarShipControlKeyboard
- uprelease
: StarShipControlKeyboard
- use_animations
: game_data_t
- use_logos
: game_data_t
- use_planet_textures
: game_data_t
- use_ship_textures
: game_data_t
- use_sprites
: game_data_t
- use_textures
: game_data_t
- use_videos
: game_data_t
- UseFriendFoe()
: Unit::Computer::RADARLIM
, Radar::Sensor
- USENORMALS
: MeshXML
- usenormals
: MeshXML
- UseObjectRecognition()
: Unit::Computer::RADARLIM
, Radar::Sensor
- usePlanetAtmosphere
: vs_options
- usePlanetFog
: vs_options
- usetangents
: MeshXML
- USETANGENTS
: MeshXML
- useThreatAssessment
: Radar::Sensor
- UseThreatAssessment()
: Unit::Computer::RADARLIM
, Radar::Sensor
- UseVolume()
: VSFileSystem::VSFile
- useXtraFX
: MeshDrawContext
- usingColTree()
: collideTrees