Here is a list of all file members with links to the files they belong to:
- g -
- g_game
: vs_globals.cpp
, vs_globals.h
- game_options
: force_feedback.cpp
, load_mission.cpp
, universe.cpp
, universe_util.cpp
, main.cpp
, universe_util_generic.cpp
, vegaserver.cpp
, galaxy.cpp
, main_loop.cpp
, options.h
, faction_util_generic.cpp
, gfxlib_struct.cpp
, savegame.cpp
, star_system.cpp
, in_joystick.cpp
, star_system_jump.cpp
, star_system_xml.cpp
- gamemenu_draw()
: gamemenu.cpp
- gamemenu_keyboard_handler()
: gamemenu.cpp
- gamemenu_keyboard_queue
: gamemenu.cpp
- generateStarSystem()
: galaxy_gen.cpp
, galaxy_gen.h
- GEQUAL
: gfxlib_struct.h
- getActiveModifiers()
: in_kb.cpp
, in_kb.h
- GetCurrentSaveGame()
: savegame.cpp
, savegame.h
- GetElapsedTime()
: lin_time.cpp
, lin_time.h
- GetFullSDate()
: stardate.cpp
- GetHelperPlayerSaveGame()
: savegame.cpp
- GetLoadedStarSystem()
: star_system_generic.cpp
, universe.cpp
, universe_generic.cpp
- getmicrosleep()
: main_loop.cpp
, universe.cpp
- getModifier()
: in_kb.cpp
, in_kb.h
- getMouseButtonStatus()
: in_mouse.cpp
, in_mouse.h
- GetMouseDelta()
: in_mouse.cpp
, in_mouse.h
- getMouseDrawFunc()
: in_mouse.cpp
, in_mouse.h
- GetMouseXY()
: in_joystick.cpp
, in_mouse.cpp
- getNewTime()
: lin_time.cpp
, lin_time.h
- GetNumNearStarsScale()
: star_system_xml.cpp
- GetNumStarsScale()
: star_system_xml.cpp
- GetPosition()
: file_main.h
- GetReadPlayerSaveGame()
: savegame.cpp
- getSaveData()
: save_util.h
- getSaveDataLength()
: save_util.h
- GetSaveDir()
: savegame.cpp
, savegame.h
- getSaveString()
: save_util.h
- getSaveStringLength()
: save_util.h
- GetSDate()
: stardate.cpp
- GetSplashScreen()
: main.cpp
, universe_util.cpp
- GetStarSpreadScale()
: star_system_xml.cpp
- getStarSystemFileName()
: galaxy_gen.cpp
, galaxy_gen.h
, galaxy_xml.h
- GetStarSystemLoading()
: main.cpp
, universe_util.cpp
- getStarSystemName()
: galaxy_gen.cpp
, galaxy_gen.h
, galaxy_xml.h
- getStarSystemSector()
: accountserver.cpp
, galaxy_gen.cpp
, galaxy_gen.h
, galaxy_xml.h
- getStaticAsteroidFlightgroup()
: star_system_generic.cpp
, star_system_xml.cpp
- getStaticBaseFlightgroup()
: star_system_generic.cpp
, star_system_xml.cpp
- getStaticNebulaFlightgroup()
: star_system_generic.cpp
, star_system_xml.cpp
- getStaticStarFlightgroup()
: star_system_generic.cpp
- getStaticUnknownFlightgroup()
: star_system_generic.cpp
- getStringList()
: save_util.h
- GetSystemMax()
: galaxy.cpp
- GetSystemMin()
: galaxy.cpp
- GetSystemXProp()
: galaxy.cpp
- getTimeCompression()
: lin_time.cpp
, lin_time.h
, star_system_generic.cpp
- getTopLevelOwner()
: star_system_generic.cpp
, star_system_xml.cpp
- getUniqueSerial()
: vsfilesystem.cpp
, vsfilesystem.h
- GetUnitDir()
: accountserver.cpp
, vsfilesystem.cpp
- GetUnitMasterPartList()
: universe_util_generic.cpp
- getUnitNameAndFgNoBase()
: main_loop.cpp
- getUniversePath()
: galaxy.cpp
, galaxy_gen.h
- getVarEitherSectionOrSub()
: galaxy.cpp
- GetVolatileAni()
: star_system_jump.cpp
- GetWritePlayerSaveGame()
: savegame.cpp
- GFX_NOT_VISIBLE
: gfxlib_struct.h
- GFX_PARTIALLY_VISIBLE
: gfxlib_struct.h
- GFX_TOTALLY_VISIBLE
: gfxlib_struct.h
- GFXActivateShader()
: gfxlib.h
- GFXActiveTexture()
: gfxlib.h
- GFXADDSIGNEDTEXTURE
: gfxlib.h
- GFXADDTEXTURE
: gfxlib.h
- GFXAlphaTest()
: gfxlib.h
- GFXAttachPalette()
: gfxlib.h
- GFXBACK
: gfxlib_struct.h
- GFXBegin()
: gfxlib.h
- GFXBeginPick()
: gfxlib.h
- GFXBeginScene()
: gfxlib.h
- GFXBlendColor()
: gfxlib.h
- GFXBlendMode()
: gfxlib.h
- GFXBOOL
: gfxlib_struct.h
- GFXBORDERTEXTURE
: gfxlib.h
- GFXBoxInFrustum()
: gfxlib.h
- GFXBoxInFrustumModel()
: gfxlib.h
- GFXCalculateFrustum()
: gfxlib.h
- GFXCallList()
: gfxlib.h
, gfxlib_struct.cpp
- GFXCapture()
: gfxlib.h
- GFXCenterCamera()
: gfxlib.h
- GFXCircle()
: gfxlib.h
- GFXCLAMPTEXTURE
: gfxlib.h
- GFXClear()
: gfxlib.h
- GFXColor4f()
: gfxlib.h
, gfxlib_struct.cpp
- GFXColorf()
: gfxlib.h
- GFXColorMaterial()
: gfxlib.h
- GFXCOMPOSITETEXTURE
: gfxlib.h
- GFXCreateLight()
: gfxlib.h
- GFXCreateLightContext()
: gfxlib.h
- GFXCreateList()
: gfxlib_struct.h
, gfxlib_struct_server.cpp
- GFXCreateProgram()
: gfxlib.h
- GFXCreateTexture()
: gfxlib.h
- GFXCullFace()
: gfxlib.h
- GFXDeactivateShader()
: gfxlib.h
- GFXDefaultShaderSupported()
: gfxlib.h
- GFXDeleteLight()
: gfxlib.h
- GFXDeleteLightContext()
: gfxlib.h
- GFXDeleteList()
: gfxlib_struct.h
, gfxlib_struct_server.cpp
- GFXDeleteTexture()
: gfxlib.h
- GFXDepthFunc()
: gfxlib.h
- GFXDestroyAllTextures()
: gfxlib.h
- GFXDestroyProgram()
: gfxlib.h
- GFXDETAILTEXTURE
: gfxlib.h
- GFXDeviceToEye()
: gfxlib.h
- GFXDisable()
: gfxlib.h
- GFXDisableLight()
: gfxlib.h
- GFXDRVAPI
: gfxlib.h
- GFXEnable()
: gfxlib.h
- GFXEnableLight()
: gfxlib.h
- GFXEnd()
: gfxlib.h
- GFXEndList()
: gfxlib_struct.h
, gfxlib_struct_server.cpp
- GFXEndPick()
: gfxlib.h
- GFXEndScene()
: gfxlib.h
- GFXFALSE
: gfxlib_struct.h
- GFXFILLMODE
: gfxlib_struct.h
- GFXFogColor()
: gfxlib.h
- GFXFogDensity()
: gfxlib.h
- GFXFogIndex()
: gfxlib.h
- GFXFogLimits()
: gfxlib.h
- GFXFogMode()
: gfxlib.h
- GFXFRONT
: gfxlib_struct.h
- GFXFRONTANDBACK
: gfxlib_struct.h
- GFXFrustum()
: gfxlib.h
- GFXGetBlendMode()
: gfxlib.h
- GFXGetFrustum()
: gfxlib.h
- GFXGetFrustumVars()
: gfxlib.h
- GFXGetLightContextAmbient()
: gfxlib.h
- GFXGetMaterial()
: gfxlib.h
, gfxlib_struct_server.cpp
, gfxlib.h
- GFXGetMatrixModel()
: gfxlib.h
- GFXGetMatrixView()
: gfxlib.h
- GFXGetPolygonOffset()
: gfxlib.h
- GFXGetProgramVersion()
: gfxlib.h
- GFXGetXInvPerspective()
: gfxlib.h
- GFXGetYInvPerspective()
: gfxlib.h
- GFXGetZPerspective()
: gfxlib.h
- GFXHudMode()
: gfxlib.h
- GFXInit()
: gfxlib.h
- GFXINTERPOLATETEXTURE
: gfxlib.h
- GFXLightContextAmbient()
: gfxlib.h
- GFXLINE
: gfxlib_struct.h
- GFXLINEMODE
: gfxlib_struct.h
- GFXLINESTRIP
: gfxlib_struct.h
- GFXLineWidth()
: gfxlib.h
- GFXLoadIdentity()
: gfxlib.h
- GFXLoadMatrixModel()
: gfxlib.h
- GFXLoadMatrixProjection()
: gfxlib.h
- GFXLoadMatrixView()
: gfxlib.h
- GFXLookAt()
: gfxlib.h
- GFXLoop()
: gfxlib.h
- GFXModifyMaterial()
: gfxlib.h
- GFXMODULATETEXTURE
: gfxlib.h
- GFXMultiTexAvailable()
: gfxlib.h
- GFXMultMatrixModel()
: gfxlib.h
- GFXNamedShaderConstant()
: gfxlib.h
- GFXNormal()
: gfxlib.h
- GFXNormal3f()
: gfxlib.h
- GFXOptimizeList()
: gfxlib.h
- GFXParallel()
: gfxlib.h
- GFXPerspective()
: gfxlib.h
- GFXPickLights()
: gfxlib.h
- GFXPOINT
: gfxlib_struct.h
- GFXPOINTMODE
: gfxlib_struct.h
- GFXPointSize()
: gfxlib.h
- GFXPOLY
: gfxlib_struct.h
- GFXPolygonMode()
: gfxlib.h
- GFXPolygonOffset()
: gfxlib.h
- GFXPopBlendMode()
: gfxlib.h
- GFXPopGlobalEffects()
: gfxlib.h
- GFXPrioritizeTexture()
: gfxlib.h
- GFXPushBlendMode()
: gfxlib.h
- GFXPushGlobalEffects()
: gfxlib.h
- GFXQUAD
: gfxlib_struct.h
- GFXQUADSTRIP
: gfxlib_struct.h
- GFXReloadDefaultShader()
: gfxlib.h
- GFXREPEATTEXTURE
: gfxlib.h
- GFXREPLACETEXTURE
: gfxlib.h
- GFXRestoreHudMode()
: gfxlib.h
- GFXSelectMaterial()
: gfxlib.h
- GFXSelectMaterialHighlights()
: gfxlib.h
- GFXSelectTexture()
: gfxlib.h
- GFXSetCutoff()
: gfxlib.h
- GFXSetLight()
: gfxlib.h
- GFXSetLightContext()
: gfxlib.h
- GFXSetMaterial()
: gfxlib_struct_server.cpp
, gfxlib.h
- GFXSetOptimalIntensity()
: gfxlib.h
- GFXSetOptimalNumLights()
: gfxlib.h
- GFXSetPickName()
: gfxlib.h
- GFXSetSeparateSpecularColor()
: gfxlib.h
- GFXShaderConstant()
: gfxlib.h
- GFXShaderConstant4v()
: gfxlib.h
- GFXShaderConstanti()
: gfxlib.h
- GFXShaderConstantv()
: gfxlib.h
- GFXShaderReloaded()
: gfxlib.h
- GFXShutdown()
: gfxlib.h
- GFXSphereInFrustum()
: gfxlib.h
- GFXSpherePartiallyInFrustum()
: gfxlib.h
- GFXStencilFunc()
: gfxlib.h
- GFXStencilMask()
: gfxlib.h
- GFXStencilOp()
: gfxlib.h
- GFXSubwindow()
: gfxlib.h
- GFXTexCoord224f()
: gfxlib.h
- GFXTexCoord2f()
: gfxlib.h
- GFXTexCoord4f()
: gfxlib.h
- GFXTextureAddressMode()
: gfxlib.h
- GFXTextureCoordGenMode()
: gfxlib.h
- GFXTEXTURECOORDMODE
: gfxlib.h
- GFXTextureEnv()
: gfxlib.h
- GFXTEXTUREENVMODES
: gfxlib.h
- GFXTextureWrap()
: gfxlib.h
- GFXTEXTUREWRAPMODES
: gfxlib.h
- GFXToggleTexture()
: gfxlib.h
- GFXTransferSubTexture()
: gfxlib.h
- GFXTransferTexture()
: gfxlib.h
- GFXTransformedBoxInFrustum()
: gfxlib.h
- GFXTransformedSpherePartiallyInFrustum()
: gfxlib.h
- GFXTranslateModel()
: gfxlib.h
- GFXTranslateProjection()
: gfxlib.h
- GFXTranslateView()
: gfxlib.h
- GFXTRI
: gfxlib_struct.h
- GFXTRIFAN
: gfxlib_struct.h
- GFXTRISTRIP
: gfxlib_struct.h
- GFXTRUE
: gfxlib_struct.h
- GFXUploadLightState()
: gfxlib.h
- GFXVertex3d()
: gfxlib.h
- GFXVertex3f()
: gfxlib.h
- GFXVertexf()
: gfxlib.h
- GFXViewPort()
: gfxlib.h
- GL_GLEXT_PROTOTYPES
: precompiled.h
- global_password
: main.cpp
- global_username
: main_loop.cpp
, main.cpp
- glut_keyboard_cb()
: in_kb.cpp
- GREATER
: gfxlib_struct.h