vegastrike  0.5.1.r1
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savegame.h File Reference
#include "gfx/vec.h"
#include <string>
#include <set>
#include <vector>
#include "SharedPool.h"

Go to the source code of this file.

Classes

struct  SavedUnits
 
class  SaveGame
 

Functions

void WriteSaveGame (class Cockpit *cp, bool auto_save)
 
const std::string & GetCurrentSaveGame ()
 
std::string SetCurrentSaveGame (std::string newname)
 
const std::string & GetSaveDir ()
 
void CopySavedShips (std::string filename, int player_num, const std::vector< std::string > &starships, bool load)
 

Function Documentation

void CopySavedShips ( std::string  filename,
int  player_num,
const std::vector< std::string > &  starships,
bool  load 
)

Definition at line 276 of file savegame.cpp.

const std::string& GetCurrentSaveGame ( )

Definition at line 998 of file savegame.cpp.

const std::string& GetSaveDir ( )

Definition at line 1010 of file savegame.cpp.

std::string SetCurrentSaveGame ( std::string  newname)
void WriteSaveGame ( class Cockpit *  cp,
bool  auto_save 
)

Definition at line 310 of file savegame.cpp.