#include "star_system_generic.h"
#include "cmd/script/mission.h"
#include "universe_generic.h"
#include "galaxy_xml.h"
#include "galaxy_gen.h"
#include "vsfilesystem.h"
#include "configxml.h"
#include "vs_globals.h"
#include "xml_support.h"
#include "lin_time.h"
#include "options.h"
#include <vector>
#include <string>
#include <map>
#include <deque>
#include <algorithm>
Go to the source code of this file.
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string | RemoveDotSystem (const char *input) |
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string | getUniversePath () |
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string | getVarEitherSectionOrSub (Galaxy *galaxy, string section, string subsection, string variable, string defaultst) |
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void | ClampIt (float &prop, float min, float max) |
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void | ClampIt (int &prop, int min, int max) |
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void | GetSystemXProp (Galaxy *galaxy, std::string sector, std::string minmax, SystemInfo &si) |
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SystemInfo | GetSystemMin (Galaxy *galaxy) |
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SystemInfo | GetSystemMax (Galaxy *galaxy) |
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void | AvgSystems (const SystemInfo &a, const SystemInfo &b, SystemInfo &si) |
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const vector< string > & | ParseDestinations (const string &value) |
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void | MakeStarSystem (string file, Galaxy *galaxy, string origin, int forcerandom) |
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void ClampIt |
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float & |
prop, |
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float |
min, |
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float |
max |
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void ClampIt |
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int & |
prop, |
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int |
min, |
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int |
max |
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) |
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void GetSystemXProp |
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Galaxy * |
galaxy, |
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std::string |
sector, |
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std::string |
minmax, |
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SystemInfo & |
si |
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) |
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string getUniversePath |
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string getVarEitherSectionOrSub |
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Galaxy * |
galaxy, |
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string |
section, |
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string |
subsection, |
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string |
variable, |
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string |
defaultst |
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) |
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void MakeStarSystem |
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string |
file, |
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Galaxy * |
galaxy, |
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string |
origin, |
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int |
forcerandom |
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) |
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const vector< string >& ParseDestinations |
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const string & |
value) | |
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string RemoveDotSystem |
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const char * |
input) | |
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