vegastrike
0.5.1.r1
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#include "gfxlib_struct.h"
#include "gfxlib.h"
#include "gldrv/gl_globals.h"
#include <stdio.h>
#include "xml_support.h"
#include "config_xml.h"
#include "vs_globals.h"
#include "vs_random.h"
#include "vsfilesystem.h"
#include "options.h"
#include <vector>
Go to the source code of this file.
Functions | |
GLenum | PolyLookup (POLYTYPE poly) |
void | GFXColor4f (const float r, const float g, const float b, const float a) |
void | GFXCallList (int list) |
void | SetVector (const double factor, Vector *pv) |
local helper funcs for procedural Modification More... | |
Variables | |
vs_options | game_options |
void GFXCallList | ( | int | list) |
void GFXColor4f | ( | const float | r, |
const float | g, | ||
const float | b, | ||
const float | a | ||
) |
GLenum PolyLookup | ( | POLYTYPE | poly) |
Definition at line 17 of file gfxlib_struct.cpp.
void SetVector | ( | const double | factor, |
Vector * | pv | ||
) |
local helper funcs for procedural Modification
Definition at line 631 of file gfxlib_struct.cpp.
vs_options game_options |