Here is a list of all file members with links to the files they belong to:
- r -
- rand01()
: universe.cpp
- rcCMD
: command.cpp
- rcCMDEXISTS
: command.cpp
- readc()
: file_main.h
- readCommandLineOptions()
: main.cpp
- readf()
: file_main.h
- ReadFloat()
: file_main.h
- ReadGeneric()
: file_main.h
- readi()
: file_main.h
- ReadInt()
: file_main.h
- ReadIntSpace()
: load_mission.cpp
- ReadMesh()
: file_main.h
- readnames()
: galaxy_gen.cpp
, galaxy_gen.h
- readplanetentity()
: galaxy_gen.cpp
- ReadRestriction()
: file_main.h
- reads()
: file_main.h
- ReadString()
: file_main.h
- ReadUnit()
: file_main.h
- ReadVector()
: file_main.h
- ReadWeapon()
: file_main.h
- realTime()
: lin_time.cpp
, lin_time.h
- RefreshGUI()
: universe.cpp
- RELEASE
: in.h
- RemoveDotSystem()
: star_system_generic.cpp
, universe_generic.cpp
, galaxy.cpp
- RemoveEmpty()
: savegame.cpp
- RemoveListener()
: in_main.cpp
, in_main.h
- REPLACE
: gfxlib_struct.h
- REPORTTIME
: profile.h
- RESET
: in.h
- reset_time_compression()
: config_xml.cpp
, lin_time.cpp
- RESETTIME
: profile.h
- RespawnNow()
: universe_util.cpp
- restore_main_loop()
: main_loop.cpp
, main_loop.h
- RestoreKB()
: in_kb.h
, in_kb.cpp
- RestoreMouse()
: in_mouse.cpp
, in_mouse.h
- RGB16
: gfxlib_struct.h
- RGB24
: gfxlib_struct.h
- RGB32
: gfxlib_struct.h
- RGBA16
: gfxlib_struct.h
- RGBA32
: gfxlib_struct.h
- run_only_player_starsystem
: vs_globals.cpp
, vs_globals.h
- RunPythonPhysicsFrame()
: config_xml.cpp
- RunPythonPress()
: config_xml.cpp
- RunPythonRelease()
: config_xml.cpp
- RunPythonToggle()
: config_xml.cpp