- a -
- absIntStarHandler()
: xml_serializer.cpp
- ActivateAnimation()
: star_system_generic.cpp
- ActivateListener()
: in_main.h
, in_main.cpp
- AddAnimation()
: star_system_jump.cpp
, universe_util.cpp
- AddDelta()
: in_mouse.cpp
- AddListener()
: in_main.cpp
, in_main.h
- AddUnitToSystem()
: main_loop.cpp
, main_loop.h
- angleStarHandler()
: xml_serializer.cpp
- AnyStringScanInString()
: savegame.cpp
- AnyStringSkipInString()
: savegame.cpp
- AnyStringWriteString()
: savegame.cpp
- atexit()
: junk.c
- AUDAdjustSound()
: audiolib.h
, libaudioserver.cpp
- AUDChangeDoppler()
: audiolib.h
- AUDChangeVolume()
: audiolib.h
- AUDCreateMusic()
: audiolib.h
- AUDCreateMusicMP3()
: audiolib.h
- AUDCreateMusicWAV()
: audiolib.h
- AUDCreateSound()
: audiolib.h
, libaudioserver.cpp
- AUDCreateSoundMP3()
: audiolib.h
, libaudioserver.cpp
- AUDCreateSoundWAV()
: audiolib.h
, libaudioserver.cpp
- AUDDeleteSound()
: audiolib.h
, libaudioserver.cpp
- AUDDestroy()
: audiolib.h
- AUDGetCurrentPosition()
: audiolib.h
- AUDGetDoppler()
: audiolib.h
- AUDGetListenerGain()
: audiolib.h
- AUDGetVolume()
: audiolib.h
- AUDHighestSoundPlaying()
: audiolib.h
- AUDInit()
: audiolib.h
- AUDIsPlaying()
: libaudioserver.cpp
, audiolib.h
- AUDListener()
: audiolib.h
- AUDListenerGain()
: audiolib.h
- AUDListenerLocation()
: libaudioserver.cpp
, audiolib.h
- AUDListenerOrientation()
: audiolib.h
- AUDListenerSize()
: audiolib.h
- AUDPausePlaying()
: audiolib.h
- AUDPlay()
: libaudioserver.cpp
, audiolib.h
- AUDRefreshSounds()
: libaudioserver.cpp
, audiolib.h
- AUDSoundGain()
: libaudioserver.cpp
, audiolib.h
- AUDStartPlaying()
: libaudioserver.cpp
, audiolib.h
- AUDStopAllSounds()
: audiolib.h
- AUDStopPlaying()
: audiolib.h
, libaudioserver.cpp
- AUDStreamingSound()
: audiolib.h
- AvgSystems()
: galaxy.cpp