Here is a list of all file members with links to the files they belong to:
- f -
- fabsFloatStarHandler
: xml_serializer.h
, xml_serializer.cpp
- factions
: faction_generic.h
, stardate.cpp
, faction_generic.cpp
- fastsqrt()
: fastmath.cpp
- FastSqrtUnion
: fastmath.cpp
- FF_DOIT
: force_feedback.cpp
, force_feedback_server.cpp
- fighter
: main_loop.cpp
- fighter2
: main_loop.cpp
- fighters
: main.cpp
, main_loop.cpp
- FILTER
: gfxlib_struct.h
- FINITE
: vs_math.h
- float_to_int()
: macosx_math.cpp
, macosx_math.h
- floatHandler
: xml_serializer.h
, xml_serializer.cpp
- floatStarHandler
: xml_serializer.h
, xml_serializer.cpp
- FloatToInt()
: fastmath.cpp
- FOG_EXP
: gfxlib_struct.h
- FOG_EXP2
: gfxlib_struct.h
- FOG_LINEAR
: gfxlib_struct.h
- FOG_OFF
: gfxlib_struct.h
- FOGMODE
: gfxlib_struct.h
- FONTH
: rendertext.cpp
- forcefeedback
: vs_globals.cpp
, vs_globals.h
- forcemax
: physics.h
- FOREIGN16
: posh.cpp
- FOREIGN32
: posh.cpp
- FOREIGN64
: posh.cpp
- FP_ABS_BITS
: fastmath.cpp
- FP_BITS
: fastmath.cpp
- FP_EXP
: fastmath.cpp
- FP_INV
: fastmath.cpp
- FP_INV2
: fastmath.cpp
- FP_NORM_TO_BYTE
: fastmath.cpp
- FP_NORM_TO_BYTE2()
: fastmath.cpp
- FP_NORM_TO_BYTE3()
: fastmath.cpp
- FP_ONE_BITS
: fastmath.cpp
- FP_SIGN_BIT
: fastmath.cpp
- fpread
: vs_globals.cpp
, file_main.h