|
string | getStarSystemName (const string &in) |
|
float | StarSystemGent::mmax (float a, float b) |
|
int | StarSystemGent::rnd (int lower, int upper) |
|
string | StarSystemGent::getGenericName (vector< string > &s) |
|
string | StarSystemGent::getRandName (vector< string > &s) |
|
float | StarSystemGent::grand () |
|
float | StarSystemGent::difffunc (float inputdiffuse) |
|
void | StarSystemGent::WriteLight (unsigned int i) |
|
void | StarSystemGent::ResetGlobalVariables () |
|
void | StarSystemGent::readColorGrads (vector< string > &entity, const char *file) |
|
float | StarSystemGent::clamp01 (float a) |
|
float | StarSystemGent::getcolor (float c, float var) |
|
GradColor | StarSystemGent::whichGradColor (float r, unsigned int &j) |
|
Color | StarSystemGent::StarColor (float radius, unsigned int &entityindex) |
|
GFXColor | StarSystemGent::getStarColorFromRadius (float radius) |
|
float | StarSystemGent::LengthOfYear (Vector r, Vector s) |
|
void | StarSystemGent::CreateLight (unsigned int i) |
|
Vector | StarSystemGent::generateCenter (float minradii, bool jumppoint) |
|
float | StarSystemGent::makeRS (Vector &r, Vector &s, float minradii, bool jumppoint) |
|
void | StarSystemGent::Updateradii (float orbitsize, float thisplanetradius) |
|
Vector | StarSystemGent::generateAndUpdateRS (Vector &r, Vector &s, float thisplanetradius, bool jumppoint) |
|
vector< string > | StarSystemGent::parseBigUnit (const string &input) |
|
void | StarSystemGent::WriteUnit (const string &tag, const string &name, const string &filename, const Vector &r, const Vector &s, const Vector ¢er, const string &nebfile, const string &destination, bool faction, float thisloy=0) |
|
string | StarSystemGent::getJumpTo (const string &s) |
|
string | StarSystemGent::starin (const string &input) |
|
string | StarSystemGent::GetNebFile (string &input) |
|
string | StarSystemGent::AnalyzeType (string &input, string &nebfile, float &radius) |
|
void | StarSystemGent::MakeSmallUnit () |
|
void | StarSystemGent::MakeJump (float radius, bool forceRS=false, Vector R=Vector(0, 0, 0), Vector S=Vector(0, 0, 0), Vector center=Vector(0, 0, 0), float thisloy=0) |
|
void | StarSystemGent::MakeBigUnit (int callingentitytype, string name=string(), float orbitalradius=0) |
|
void | StarSystemGent::MakeMoons (float callingradius, int callingentitytype) |
|
void | StarSystemGent::MakeJumps (float callingradius, int callingentitytype, int numberofjumps) |
|
void | StarSystemGent::MakePlanet (float radius, int entitytype, string texturename, string unitname, string technique, int texturenum, int numberofjumps, int numberofstarbases) |
|
void | StarSystemGent::beginStar () |
|
void | StarSystemGent::endStar () |
|
void | StarSystemGent::CreateStar () |
|
void | StarSystemGent::CreateFirstStar () |
|
void | StarSystemGent::CreatePrimaries () |
|
void | StarSystemGent::CreateStarSystem () |
|
void | StarSystemGent::readentity (vector< string > &entity, const char *filename) |
|
const char * | StarSystemGent::noslash (const char *in) |
|
string | getStarSystemFileName (const string &input) |
|
string | getStarSystemSector (const string &in) |
|
void | readnames (vector< string > &entity, const char *filename) |
|
void | readplanetentity (vector< StarInfo > &starinfos, string planetlist, unsigned int numstars) |
|
void | generateStarSystem (SystemInfo &si) |
|