28 const std::string &
name,
40 #define activeSys _Universe->activeStarSystem()
46 namespace UniverseUtil
116 static vector< Animation* >
anis;
117 anis.push_back(
new Animation( aniName.c_str() ) );
172 if ( !filename.empty() ) {
175 curSplash =
new Animation( filename.c_str(), 0 );
178 int snum = time( NULL )%s.size();
179 curSplash =
new Animation( s[snum].c_str(), 0 );
205 void sendCustom(
int cp,
string cmd,
string args,
string id )
208 fprintf( stderr,
"sendCustom %s with invalid player %d\n", cmd.c_str(), cp );