Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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Go to the source code of this file.
Functions | |
void | AddAnimation (Cockpit *cp, std::string anim) |
bool | PlanetHasLights (Unit *un) |
void AddAnimation | ( | Cockpit * | cp, |
std::string | anim | ||
) |
Definition at line 5 of file script_call_unit_server.cpp.
Referenced by AddJumpAnimation(), GameUnit< UnitType >::Explode(), UniverseUtil::playAnimation(), and UniverseUtil::playAnimationGrow().
Definition at line 7 of file script_call_unit_server.cpp.