Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "cmd/unit_generic.h"
#include "ani_texture.h"
#include "audiolib.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include "lin_time.h"
#include "vegastrike.h"
#include "vsfilesystem.h"
#include "vs_globals.h"
#include "vs_random.h"
#include "../gldrv/gl_globals.h"
#include <set>
#include <math.h>
Go to the source code of this file.
Functions | |
static unsigned int | intmin (unsigned int a, unsigned int b) |
static unsigned int | intmax (unsigned int a, unsigned int b) |
static enum ADDRESSMODE | parseAddressMode (const string &addrmodestr, ADDRESSMODE defaultAddressMode) |
static void | ActivateWhite (int stage) |
static void | alltrim (string &str) |
static void | alltrim (char *_str) |
Variables | |
static set< AnimatedTexture * > | anis |
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Definition at line 47 of file ani_texture.cpp.
References Texture::LoadSuccess(), Texture::MakeActive(), MIPMAP, BaseUtil::Texture(), TEXTURE2D, and TEXTURE_2D.
Referenced by AnimatedTexture::MakeActive().
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Definition at line 409 of file ani_texture.cpp.
Referenced by alltrim(), and AnimatedTexture::LoadAni().
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Definition at line 417 of file ani_texture.cpp.
References alltrim().
Definition at line 25 of file ani_texture.cpp.
References a.
Referenced by AnimatedTexture::MakeActive().
Definition at line 20 of file ani_texture.cpp.
References b.
Referenced by AnimatedTexture::MakeActive().
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Definition at line 30 of file ani_texture.cpp.
References BORDER, CLAMP, MIRROR, and WRAP.
Referenced by AnimatedTexture::LoadAni(), and AnimatedTexture::LoadFrame().
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Definition at line 18 of file ani_texture.cpp.
Referenced by UniverseUtil::cacheAnimation(), AnimatedTexture::Clone(), AnimatedTexture::Destroy(), AnimatedTexture::LoadAni(), AnimatedTexture::LoadVideoSource(), AnimatedTexture::UpdateAllFrame(), and AnimatedTexture::UpdateAllPhysics().