Vegastrike 0.5.1 rc1
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Original sources for Vegastrike Evolved
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- r -
RADARLIM() :
Unit::Computer::RADARLIM
Radius() :
Sphere
,
Opcode::Sphere
RadiusUpdate() :
RadiusUpdate< direction, always_replace >
RadixSort() :
RadixSort
rand() :
VSRandom
RandomInitiateCommunication() :
CommunicatingAI
Randomize() :
BasicRandom
RandomPoint() :
IndexedTriangle
,
Opcode::IndexedTriangle
Range() :
Audio::Range< T >
RangeSortedTurrets() :
RangeSortedTurrets
Ray() :
Opcode::Ray
,
Ray
RayAABBOverlap() :
RayCollider
,
Opcode::RayCollider
rayCollide() :
csOPCODECollider
,
Unit
,
UnitWrapper
RayCollider() :
RayCollider
,
Opcode::RayCollider
RayTriOverlap() :
RayCollider
,
Opcode::RayCollider
reactToCollision() :
Nebula
,
GamePlanet
,
Planet
,
Unit
,
Asteroid
,
Enhancement
,
GameMissile
,
Missile
read() :
Audio::Stream
,
GuiTexture
,
VSPipe
Read() :
VSFileSystem::VSFile
readAndFlip() :
Audio::OpenALStreamingSound
readBuffer() :
Audio::SimpleSound
readFromXml() :
Window
ReadFull() :
VSFileSystem::VSFile
readJoinGameControls() :
GameMenu
ReadLine() :
VSFileSystem::VSFile
readMissionData() :
SaveGame
readMissionStringData() :
SaveGame
ReadSavedPackets() :
SaveGame
ReadTexture() :
VSSprite
Ready() :
Beam
readyToJump() :
NetClient
rebuildNamedBindings() :
XMLDOM::XMLElement
,
XMLDOM::XMLDocument
recalcDisplay() :
Picker
recalcTitle() :
BaseComputer
,
NavComputer
ReceivedTargetData() :
VDU
ReceivedTargetInfo() :
GameCockpit
,
Cockpit
ReCommandWing() :
Orders::AggressiveAI
RecomputeErrorAndLighting() :
quadsquare
Reconnect() :
NetClient
recreate() :
Cockpit
rect() :
Control
,
PaintText
Rect() :
Rect
recvbuf() :
SOCKETALT
,
VsnetSocket
,
VsnetTCPSocket
,
VsnetUDPSocket
RecvCmdDownload() :
VsnetDownload::RecvCmdDownload
RecvMessage() :
NetworkCommunication
recvMsg() :
AccountServer
RecvSound() :
NetworkCommunication
recvstr() :
VsnetHTTPSocket
reduce_axis() :
FlyByKeyboard
ReduceToTemplate() :
Unit
Ref() :
Unit
Reference() :
SharedPool< T, RefcounterTraits >::Reference
RefillWarpEnergy() :
Unit
Refire() :
weapon_info
refireTime() :
Beam
Refit() :
Container
,
AABBTree
,
BaseModel
,
AABBOptimizedTree
,
Opcode::AABBTree
,
Opcode::AABBOptimizedTree
,
Opcode::BaseModel
Refit2() :
AABBTree
,
Opcode::AABBTree
reformat() :
Audio::SoundBuffer
Refract() :
Point
,
Opcode::Point
refresh() :
BaseComputer
Refresh() :
Button
,
TextArea
RefreshDisplayList() :
GFXVertexList
RegenShields() :
Unit
RegisterPythonWithCommandInterpreter() :
RegisterPythonWithCommandInterpreter
ReInit() :
Orders::FireAt
Reinitialize() :
NetClient
Release() :
AABBTree
,
Opcode::AABBTree
ReleaseBase() :
BaseModel
,
Opcode::BaseModel
Relink() :
BaseInterface::Room::Link
,
BaseInterface::Room::BasePython
ReloadPickledData() :
SaveGame
rem_pending() :
SocketSet
remainingSize() :
VsnetDownload::Server::DownloadItem
,
VsnetDownload::Server::DownloadItemFile
,
VsnetDownload::Server::DownloadItemBuf
RemapClient() :
MeshInterface
,
Opcode::MeshInterface
remCommand() :
commandI
remove() :
Audio::Scene
,
Audio::SimpleScene
,
UnitCollection::UnitIterator
,
UnitCollection
,
UnitCollection::UnitIterator
,
UnitCollection::FastIterator
,
UnitCollection
,
Planet::PlanetIterator
,
UniverseUtil::PythonUnitIter
Remove() :
UnitHash3d< CTSIZ, CTACCURACY, CTHUGE >
,
Hashtable3d< T, COLLIDETABLESIZE, COLLIDETABLEACCURACY, HUGEOBJECT >
remove() :
Audio::CodecRegistry
removeAttribute() :
XMLDOM::XMLElement
RemoveCargo() :
Unit
removeChild() :
XMLDOM::XMLElement
removeChildById() :
XMLDOM::XMLElement
removeChildByName() :
XMLDOM::XMLElement
removeClient() :
ZoneMgr
removeControlFromGroup() :
GroupControl
removeControlFromWindow() :
Window
removeDeadSockets() :
AccountServer
removeDependant() :
NavPath
removeElementById() :
XMLDOM::XMLDocument
removeElementByName() :
XMLDOM::XMLDocument
RemoveFromSession() :
NetworkCommunication
RemoveFromSystem() :
Beam
,
Unit
RemoveFromTable() :
gfx_light
removeFromVector() :
UnitHash3d< CTSIZ, CTACCURACY, CTHUGE >
,
Hashtable3d< T, COLLIDETABLESIZE, COLLIDETABLEACCURACY, HUGEOBJECT >
removeOldPath() :
NavPath
RemovePair() :
SAP_PairData
,
Opcode::SAP_PairData
removePath() :
PathManager
removeResponder() :
EventManager
RemoveStarship() :
Briefing
RemoveStarsystemFromUniverse() :
StarSystem
RemoveUnit() :
Cockpit
,
StarSystem::Statistics
,
StarSystem
RemoveUnitFromSave() :
SaveGame
RenameConfirm() :
NavComputer::RenameConfirm
Render() :
Briefing::Ship
,
Briefing
,
Terrain
,
quadsquare
,
QuadTree
RenderableListener() :
Audio::RenderableListener
RenderableSource() :
Audio::RenderableSource
RenderAll() :
Terrain
renderconsole() :
RText
Renderer() :
Audio::Renderer
RendererData() :
Audio::__impl::OpenAL::RendererData
RenderText() :
TextArea
RenormalizeNormals() :
GFXVertexList
reopenConnection() :
VsnetHTTPSocket
Repair() :
Unit
RepairCost() :
Unit
RepairUpgrade() :
Unit
RepairUpgradeCargo() :
Unit
replaceChild() :
CriteriaRoot
,
CriteriaParent
,
CriteriaNot
,
CriteriaBinaryOperator
ReplaceMounts() :
Mount
ReplaceOrder() :
Order
ReplaceSound() :
Mount
ReplaceVertex() :
IndexedTriangle
,
Opcode::IndexedTriangle
RequestClearance() :
GameUnit< UnitType >
,
Unit
RequestClearence() :
Orders::DockingOps
RequestClearenceKey() :
FireKeyboard
requestIterator() :
ClickList
RequestPhysics() :
Unit
,
StarSystem
requestShip() :
ClickList
resendData() :
VsnetHTTPSocket
reserve() :
Audio::SoundBuffer
Reset() :
Container
reset() :
Packet
Reset() :
CollisionFaces
,
Opcode::CollisionFaces
,
AnimatedTexture
,
VSSprite
,
NetBuffer
reset() :
Audio::Listener::Dirty
,
navscreenoccupied
ResetCache() :
BVTCache
,
Opcode::BVTCache
ResetCollisionPairs() :
csOPCODECollider
ResetCountDown() :
BVTCache
,
Opcode::BVTCache
ResetDone() :
Orders::ChangeHeading
ResetPairs() :
Pairs
ResetProperties() :
gfx_light
ResetThreatLevel() :
Unit
resetTransactionLists() :
BaseComputer
ResistiveForce() :
PhysicsSystem
ResistiveLiquidForce() :
PhysicsSystem
ResistiveLiquidTorque() :
PhysicsSystem
ResistiveThrust() :
PhysicsSystem
ResistiveTorque() :
PhysicsSystem
ResistiveTorqueThrust() :
PhysicsSystem
Resizable() :
Resizable< ITEM >
ResizeAni() :
ResizeAni
resizeBuffer() :
NetBuffer
ResolveForces() :
Unit
,
GameUnit< UnitType >
ResourceAlreadyLoadedException() :
Audio::ResourceAlreadyLoadedException
ResourceNotLoadedException() :
Audio::ResourceNotLoadedException
Respawn() :
Cockpit
,
NetClient
,
GameCockpit
respawnRequest() :
NetClient
RestoreCullFace() :
SphereMesh
,
Mesh
RestoreGodliness() :
Cockpit
,
Unit
RestoreOldAI() :
Orders::DockingOps
restoreOpenCategories() :
Picker
RestoreTarget10Key() :
FireKeyboard
RestoreTarget1Key() :
FireKeyboard
RestoreTarget2Key() :
FireKeyboard
RestoreTarget3Key() :
FireKeyboard
RestoreTarget4Key() :
FireKeyboard
RestoreTarget5Key() :
FireKeyboard
RestoreTarget6Key() :
FireKeyboard
RestoreTarget7Key() :
FireKeyboard
RestoreTarget8Key() :
FireKeyboard
RestoreTarget9Key() :
FireKeyboard
RestoreViewPort() :
Camera
,
Cockpit
,
GameCockpit
ReTargetFg() :
Unit
retryConnectedCount() :
Account
returnType() :
Attributes::returnType
ReverseIncomingMissileTargetKey() :
FireKeyboard
ReverseMisSelKey() :
FireKeyboard
ReverseMissileTargetKey() :
FireKeyboard
ReverseMissionTargetKey() :
FireKeyboard
ReverseNearestTargetKey() :
FireKeyboard
ReversePickTargetKey() :
FireKeyboard
ReverseSigTargetKey() :
FireKeyboard
ReverseTargetKey() :
FireKeyboard
ReverseThreatTargetKey() :
FireKeyboard
ReverseUnitTargetKey() :
FireKeyboard
ReverseWeapSelKey() :
FireKeyboard
right() :
ShipCommands
Right() :
FlyByWire
right() :
Rect
RightKey() :
FlyByKeyboard
RingMesh() :
RingMesh
Roll() :
StarSystemGent::Vector
roll() :
ShipCommands
Roll() :
Camera
RollLeftKey() :
FlyByKeyboard
RollRight() :
FlyByWire
RollRightKey() :
FlyByKeyboard
RollTorque() :
Unit
Room() :
BaseInterface::Room
Rot() :
Matrix3x3
,
Opcode::Matrix3x3
,
Matrix4x4
,
Opcode::Matrix4x4
rotate() :
navdrawlist
Rotate() :
Opcode::OBB
,
AABB
,
VSSprite
,
OBB
,
Unit
,
PhysicsSystem
,
Opcode::AABB
RotateOther() :
csReversibleTransform
RotateThis() :
csReversibleTransform
RotX() :
Matrix3x3
,
Opcode::Matrix4x4
,
Opcode::Matrix3x3
,
Matrix4x4
RotY() :
Opcode::Matrix3x3
,
Matrix3x3
,
Opcode::Matrix4x4
,
Matrix4x4
RotYX() :
Opcode::Matrix3x3
,
Matrix3x3
RotZ() :
Opcode::Matrix4x4
,
Opcode::Matrix3x3
,
Matrix3x3
,
Matrix4x4
Row1() :
csMatrix3
Row2() :
csMatrix3
Row3() :
csMatrix3
RowExists() :
CSVTable
RShieldData() :
Unit
rSize() :
Mesh
,
Unit
RText() :
RText
run() :
WindowController
,
QuestionDialog
,
SocketSet
,
NavComputer
,
BaseComputer
,
VSThread
,
ModalDialog
,
GameMenu
RunDirectorScript() :
Mission
runPy() :
RegisterPythonWithCommandInterpreter
runScript() :
Mission
Generated on Fri May 29 2015 23:09:29 for Vegastrike 0.5.1 rc1 by
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