Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
|
#include <string>
#include <stdio.h>
#include "networking/client.h"
#include "vsnet_clientstate.h"
#include "vsnet_address.h"
#include "cmd/unit_generic.h"
Go to the source code of this file.
Functions | |
bool | operator== (const Quaternion &a, const Quaternion &b) |
std::ostream & | operator<< (std::ostream &ostr, const Client &c) |
std::ostream & | operator<< (std::ostream &ostr, const ClientState &cs) |
std::ostream& operator<< | ( | std::ostream & | ostr, |
const Client & | c | ||
) |
Definition at line 166 of file vsnet_clientstate.cpp.
References Client::cltadr, Client::lossy_socket, and Client::tcp_sock.
std::ostream& operator<< | ( | std::ostream & | ostr, |
const ClientState & | cs | ||
) |
Definition at line 177 of file vsnet_clientstate.cpp.
References ClientState::display().
bool operator== | ( | const Quaternion & | a, |
const Quaternion & | b | ||
) |
Definition at line 125 of file vsnet_clientstate.cpp.
References Quaternion::s, and Quaternion::v.