Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <string>
#include "c_alike.tab.cpp.h"
Go to the source code of this file.
Macros | |
#define | YYERROR_VERBOSE |
#define | q(x) ("\""+x+"\"") |
#define | YYDEBUG 0 |
#define | YYSTYPE string |
#define | YY_SKIP_YYWRAP |
Functions | |
std::string | parseCalike (char const *filename) |
int | yyerror (char *) |
int | yyparse () |
int | yywrap () |
int | yylex () |
Variables | |
bool | have_yy_error |
std::string | module_string |
int | yylineno |
char * | yytext |
FILE * | yyin |
YYSTYPE | yylval |
#define q | ( | x) | ("\""+x+"\"") |
Definition at line 48 of file c_alike.h.
Referenced by quadsquare::AddHeightMapAux(), AUDListenerOrientation(), Unit::AutoPilotToErrorMessage(), Bolt::Bolt(), BoltDestroyGeneric(), BaseComputer::constructControls(), Bolt::Destroy(), GameStarSystem::DoJumpingComeSightAndSound(), GameStarSystem::DoJumpingLeaveSightAndSound(), Halo::Draw(), Bolt::Draw(), WarpTrail::Draw(), GamePlanet::Draw(), GameUnit< UnitType >::Draw(), BaseInterface::Room::BaseShip::Draw(), NavigationSystem::Draw(), DrawFrustum(), GameStarSystem::DrawJumpStars(), GameUnit< UnitType >::DrawNow(), Unit::EjectCargo(), Orders::AggressiveAI::Execute(), GameUnit< UnitType >::Explode(), FaceTarget(), Transformation::from_matrix(), quadsquare::GetHeight(), Unit::GetMaxAccelerationInDirectionOf(), Unit::GetNetAcceleration(), UnitWrapper::GetOrientation(), NetBuffer::getQuaternion(), HSV_To_RGB(), Logo::Logo(), VsnetDownload::Server::Manager::lower_check_queues(), makeBlankUpgrade(), MakeNonColinearVector(), planeBoxOverlap(), PushBackUInt(), quadsquare::RecomputeErrorAndLighting(), ZoneMgr::removeClient(), Mount::ReplaceMounts(), Unit::ResolveForces(), SetDirection(), Camera::SetOrientation(), GameCockpit::SetupViewPort(), ShoveCamBelowUnit(), SubUnitStruct::SubUnitStruct(), t0(), Unit::UnDock(), GameUnit< UnitType >::UpdateHudMatrix(), GameBuilding::UpdatePhysics2(), and GameUnit< UnitType >::UpdatePhysics2().
std::string parseCalike | ( | char const * | filename) |
Definition at line 5 of file c_alike.tab.cpp.
Referenced by easyDomFactory< configNode >::LoadCalike().
int yyerror | ( | char * | ) |
Definition at line 11 of file c_alike.tab.cpp.
References yylineno.
int yylex | ( | ) |
Definition at line 22 of file c_alike.tab.cpp.
int yywrap | ( | ) |
Definition at line 17 of file c_alike.tab.cpp.
bool have_yy_error |
Definition at line 4 of file c_alike.tab.cpp.
std::string module_string |
Referenced by main().
FILE* yyin |
Referenced by main().
int yylineno |
Definition at line 10 of file c_alike.tab.cpp.
Referenced by yyerror().
YYSTYPE yylval |
char* yytext |