Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <set>
#include "vsfilesystem.h"
#include "vs_globals.h"
#include "vegastrike.h"
#include "gfx/gauge.h"
#include "gfx/cockpit.h"
#include "universe.h"
#include "star_system.h"
#include "cmd/unit_generic.h"
#include "cmd/unit_factory.h"
#include "cmd/collection.h"
#include "gfx/hud.h"
#include "gfx/vdu.h"
#include "lin_time.h"
#include "config_xml.h"
#include "cmd/images.h"
#include "cmd/script/mission.h"
#include "cmd/script/msgcenter.h"
#include "cmd/ai/flyjoystick.h"
#include "cmd/ai/firekeyboard.h"
#include "cmd/ai/aggressive.h"
#include "main_loop.h"
#include <assert.h>
#include "savegame.h"
#include "gfx/animation.h"
#include "gfx/mesh.h"
#include "universe_util.h"
#include "in_mouse.h"
#include "gui/glut_support.h"
#include "networking/netclient.h"
#include "cmd/unit_util.h"
#include "math.h"
#include "save_util.h"
#include "navscreen.h"
#include "gfx/masks.h"
#include "galaxy_gen.h"