Vegastrike 0.5.1 rc1  1.0
Original sources for Vegastrike Evolved
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flyjoystick.h
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1 #include "flykeyboard.h"
2 
4 {
5  std::vector< int >whichjoystick; //which joysticks are bound to this
6  bool keyboard;
7 public: FlyByJoystick( unsigned int whichplayer );
8  static void JAccelKey( KBSTATE, float, float, int );
9  static void JDecelKey( KBSTATE, float, float, int );
10  static void JShelt( KBSTATE, float, float, int );
11  static void JAB( KBSTATE, float, float, int );
12 
13  void Execute();
14  virtual ~FlyByJoystick();
15 };
16