Vegastrike 0.5.1 rc1  1.0
Original sources for Vegastrike Evolved
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cockpit.h File Reference
#include "gfx/cockpit_generic.h"
#include "gfxlib.h"
#include "gfxlib_struct.h"
#include <vector>
#include <list>
#include "radar/radar.h"
#include "radar/sensor.h"
#include "vdu.h"
#include "camera.h"
#include "physics.h"
#include "nav/navscreen.h"

Go to the source code of this file.

Classes

struct  soundContainer
 
struct  soundArray
 
class  GameCockpit
 

Macros

#define NUM_CAM   CP_NUMVIEWS
 

Macro Definition Documentation

#define NUM_CAM   CP_NUMVIEWS

Definition at line 22 of file cockpit.h.

Referenced by GameNebula::UpdatePhysics2().