Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "gfx/cockpit_generic.h"
#include "gfxlib.h"
#include "gfxlib_struct.h"
#include <vector>
#include <list>
#include "radar/radar.h"
#include "radar/sensor.h"
#include "vdu.h"
#include "camera.h"
#include "physics.h"
#include "nav/navscreen.h"
Go to the source code of this file.
Classes | |
struct | soundContainer |
struct | soundArray |
class | GameCockpit |
Macros | |
#define | NUM_CAM CP_NUMVIEWS |
#define NUM_CAM CP_NUMVIEWS |
Definition at line 22 of file cockpit.h.
Referenced by GameNebula::UpdatePhysics2().