Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "xml_support.h"
#include "cmd/container.h"
#include <vector>
#include "gfx/vec.h"
#include "vsfilesystem.h"
#include "in.h"
#include "cmd/images.h"
Go to the source code of this file.
Classes | |
class | Cockpit |
Namespaces | |
Radar | |
Constant Groups | |
Radar | |
Macros | |
#define | MAXVDUS (12) |
Enumerations | |
enum | VIEWSTYLE { CP_FRONT, CP_BACK, CP_LEFT, CP_RIGHT, CP_VIEWTARGET, CP_PANINSIDE, CP_CHASE, CP_PAN, CP_PANTARGET, CP_TARGET, CP_FIXED, CP_FIXEDPOS, CP_FIXEDPOSTARGET, CP_NUMVIEWS } |
#define MAXVDUS (12) |
Definition at line 17 of file cockpit_generic.h.
Referenced by ZoneMgr::addDamage(), Unit::DamageRandSys(), GameCockpit::Draw(), Unit::Init(), GameCockpit::InitStatic(), Unit::LoadRow(), Unit::Repair(), Unit::UpAndDownGrade(), and WriteHudDamageFunc().
enum VIEWSTYLE |
Enumerator | |
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CP_FRONT | |
CP_BACK | |
CP_LEFT | |
CP_RIGHT | |
CP_VIEWTARGET | |
CP_PANINSIDE | |
CP_CHASE | |
CP_PAN | |
CP_PANTARGET | |
CP_TARGET | |
CP_FIXED | |
CP_FIXEDPOS | |
CP_FIXEDPOSTARGET | |
CP_NUMVIEWS |
Definition at line 9 of file cockpit_generic.h.