Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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Go to the source code of this file.
Classes | |
struct | _GFXFogState |
Functions | |
void | GFXFogMode (const FOGMODE fog) |
void | GFXFogDensity (const float fogdensity) |
void | GFXFogLimits (const float fognear, const float fogfar) |
void | GFXFogColor (GFXColor c) |
void | GFXFogIndex (const int index) |
Variables | |
static struct _GFXFogState | GFXFogState |
void GFXFogColor | ( | GFXColor | c) |
Definition at line 69 of file gl_fog.cpp.
References GFXColor::a, GFXColor::b, _GFXFogState::c, c, GFXColor::g, GFXFogState, and GFXColor::r.
Referenced by GameNebula::SetFogState().
void GFXFogDensity | ( | const float | fogdensity) |
Definition at line 51 of file gl_fog.cpp.
References _GFXFogState::density, and GFXFogState.
Referenced by GameNebula::SetFogState().
void GFXFogIndex | ( | const int | index) |
Definition at line 77 of file gl_fog.cpp.
References GFXFogState, _GFXFogState::index, and index.
Referenced by GameNebula::SetFogState().
Definition at line 59 of file gl_fog.cpp.
References _GFXFogState::ffar, GFXFogState, and _GFXFogState::nnear.
Referenced by GameNebula::SetFogState().
void GFXFogMode | ( | const FOGMODE | fog) |
Definition at line 23 of file gl_fog.cpp.
References _GFXFogState::curmode, _GFXFogState::enabled, FOG_EXP, FOG_EXP2, FOG_LINEAR, FOG_OFF, and GFXFogState.
Referenced by GameStarSystem::Draw(), Mesh::DrawNow(), Animation::ProcessDrawQueue(), GameNebula::SetFogState(), and SetupFogState().
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Referenced by GFXFogColor(), GFXFogDensity(), GFXFogIndex(), GFXFogLimits(), and GFXFogMode().