Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "gfxlib_struct.h"
Go to the source code of this file.
Functions | |
void | ddsDecompress (unsigned char *&input, unsigned char *&output, TEXTUREFORMAT format, int height, int width) |
void ddsDecompress | ( | unsigned char *& | input, |
unsigned char *& | output, | ||
TEXTUREFORMAT | format, | ||
int | height, | ||
int | width | ||
) |
Definition at line 111 of file sdds.cpp.
References buffer, decode_color_block(), decode_dxt3_alpha(), decode_dxt5_alpha(), DXT3, DXT5, height, width, x, and y.
Referenced by GFXTransferTexture(), and LoadTex().