Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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Functions | |
void | Screenshot (const KBData &, KBSTATE state) |
Definition at line 12 of file screenshot.cpp.
References VSFileSystem::VSFile::Close(), f, g_game, VSFileSystem::Ok, VSFileSystem::VSFile::OpenReadOnly(), PngImage, PRESS, VSFileSystem::TextureFile, XMLSupport::tostring(), game_data_t::x_resolution, and game_data_t::y_resolution.
Referenced by GameUniverse::StartDraw().