Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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Go to the source code of this file.
Functions | |
void | EnvironmentMapGeneratorMain (const char *inpt, const char *outpt, float a=0, float m=1, float p=1, bool w=false) |
void EnvironmentMapGeneratorMain | ( | const char * | inpt, |
const char * | outpt, | ||
float | a = 0 , |
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float | m = 1 , |
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float | p = 1 , |
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bool | w = false |
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) |
Definition at line 458 of file env_map_gent.cpp.
References a, affine, VSFileSystem::VSFile::Close(), f, GenerateSphereMap(), InputName, multiplicitive, VSFileSystem::Ok, VSFileSystem::VSFile::OpenReadOnly(), OutputName, power, pushdown, VSFileSystem::sharedtextures, size, VSFileSystem::TextureFile, and VSFileSystem::vs_fprintf().
Referenced by GameStarSystem::createBackground().