Vegastrike 0.5.1 rc1  1.0
Original sources for Vegastrike Evolved
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coord_select.cpp File Reference
#include "cmd/unit_generic.h"
#include "star_system.h"
#include "loc_select.h"
#include "coord_select.h"
#include "vs_globals.h"
#include "in_kb.h"
#include "gfx/camera.h"

Go to the source code of this file.

Functions

Vector MouseCoordinate (int mouseX, int mouseY)
 

Variables

int CoordinateSelectChange = 0
 
int CoordinateSelectmousex
 
int CoordinateSelectmousey
 
KBSTATE keyState [LAST_MODIFIER][KEYMAP_SIZE]
 

Function Documentation

Vector MouseCoordinate ( int  mouseX,
int  mouseY 
)

Definition at line 10 of file click_list.cpp.

References GFXDeviceToEye().

Referenced by ClickList::queryShip(), GameUnit< UnitType >::querySphereClickList(), and CoordinateSelect::UpdateMouse().

11 {
12  return GFXDeviceToEye( mouseX, mouseY );
13 }

Variable Documentation