Vegastrike 0.5.1 rc1
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in_main.cpp
Go to the documentation of this file.
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/*
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* Vega Strike
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* Copyright (C) 2001-2002 Daniel Horn
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*
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* http://vegastrike.sourceforge.net/
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <queue>
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#include <list>
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using
std::queue;
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using
std::list;
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#include "
in_kb.h
"
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#include "
in_mouse.h
"
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#include "
in_joystick.h
"
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#include "
in_handler.h
"
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extern
KBSTATE
keyState
[
LAST_MODIFIER
][
KEYMAP_SIZE
];
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queue< InputListener* >
activationreqqueue
;
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list< InputListener* >
listeners
;
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InputListener
*
activelistener
;
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void
AddListener
(
InputListener
*il )
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{
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il->
keystate
=
keyState
;
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il->
mousex
= &
mousex
;
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il->
mousey
= &
mousey
;
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listeners
.push_back( il );
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}
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void
ActivateListener
(
InputListener
*il )
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{
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activationreqqueue
.push( il );
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}
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void
RemoveListener
(
InputListener
*il )
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{
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listeners
.remove( il );
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}
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void
ProcessInput
(
size_t
whichplayer )
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{
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ProcessKB
( whichplayer );
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ProcessMouse
();
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for
(
int
i
= 0;
i
<
MAX_JOYSTICKS
;
i
++)
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if
(
joystick
[
i
]->player == whichplayer)
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ProcessJoystick
(
i
);
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}
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void
InitInput
()
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{
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InitKB
();
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InitMouse
();
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InitJoystick
();
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}
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void
DeInitInput
()
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{
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DeInitJoystick
();
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}
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src
in_main.cpp
Generated on Fri May 29 2015 23:07:33 for Vegastrike 0.5.1 rc1 by
1.8.4