Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "mesh.h"
#include "lin_time.h"
#include "faction_generic.h"
#include "cmd/unit_generic.h"
#include "gfx/camera.h"
#include "config_xml.h"
Go to the source code of this file.
Classes | |
struct | warptrails |
struct | WarpTrail |
Functions | |
Mesh * | GetWarpMesh (int faction, warptrails *wt) |
void | AddWarp (Unit *un, QVector beg, float tim) |
void | WarpTrailDraw () |
Variables | |
warptrails | wt |
Definition at line 96 of file warptrail.cpp.
References warptrails::warps.
Mesh * GetWarpMesh | ( | int | faction, |
warptrails * | wt | ||
) |
Definition at line 106 of file warptrail.cpp.
References StarSystemGent::faction, warptrails::factions, FactionUtil::GetFaction(), Mesh::LoadMesh(), VSFileSystem::LookForFile(), VSFileSystem::MeshFile, VSFileSystem::Ok, and Vector.
Referenced by WarpTrail::Draw().
void WarpTrailDraw | ( | ) |
Definition at line 101 of file warptrail.cpp.
References warptrails::Draw().
warptrails wt |
Definition at line 15 of file warptrail.cpp.
Referenced by Bolt::Draw().